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[Fixed: #67377] Lost UI control after trying to move items from inventory to bag in bank

Discussion in '*** Bug Report Archive (After R75) ***' started by Echondas, Aug 2, 2020.

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  1. Echondas

    Echondas Bug Hunter Bug Moderator

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    08/02/2020 13:01
    Title:Lost keyboard control after trying to move items from inventory to a bag in the bank
    Reproduction Rate: 2x so far in about 30 minutes
    Blocker? Yes
    Details: See title -
    Steps to Reproduce: I was cleaning out my inventory and moving items from it into a container inside my bank -- that worked a few times.. then I went to do it again with some 'fragments' and highlighted all of them using click on 1st, hold left shift, click on bottom - to select them all - and tried dragging to a container in my bank -- it didn't work, and then I tried again. I went to type /bug and try and do a bug report, but I found I could no longer type anything into the chat window or use the keyboard, so I had to quit the game and reload.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (6) System RAM: 32679
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.Win.64.1259.Date.08.01.20
    Area: BasementSceneDungeonVillage_Arena
    Area Display Name: Village Stone Arena Basement
    Loc: (31.3, 5.0, 21.0)
    Debug: QmFzZW1lbnRTY2VuZUR1bmdlb25WaWxsYWdlX0FyZW5hfHwoMzEuMjg3LCA1LjAzMSwgMjAuOTYpfCgwLCAwLjg1MSwgMCwgLTAuNTI1KXwyNDkuMDQxfDM1Ljc3OTcxfDkuNzU1MjQ0
     
    Last edited: Aug 2, 2020
  2. Jefe

    Jefe Avatar

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    Encountered this when transferring raw materials to the tanning raw materials chest on my lot. Lost the ability to type anything except /. Lost the ability to interact with inventory. I was unable to drag anything from inventory. As Echondas describes, I relogged when I ran into this. I did not have debug up at the time to see if an exception was present.

    Was transferring Animal Hides, Aortic Thrombuses, Bear Heads, and Beetle Carapaces when I encountered this. Transfer items were set up with ctrl click multi-select and drag. Issue was repeatable until that group of items transferred. All transferred items were transferred into existing stacks.

    Subsequent offloads of tanning supplies beyond that incident have worked fine. However, based on uchat, There are at least 3 people that have run into this now.

    I encountered this on 8/1/2020 at probably around 17:00 NBT. Since there was patch pending on inventory transfers, I made a mental note and moved on at the time.
     
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  3. Echondas

    Echondas Bug Hunter Bug Moderator

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    I just had it happen again -- I had moved some potions into my potion storage, and then I went to dump smelling salts into the storage next to it where I keep those, and after I tried moving the smelling salts, they snapped back to my inventory.

    WSAD keys were still working, along with E -- so I walked into my basement and changed scenes -- but still have no keyboard input into the chat window, etc.
     
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  4. Jefe

    Jefe Avatar

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    Score. Was able to reproduce the issue with /debug active.

    Was attempting to move Wolf Heads, Suet, Bear Heads, Beetle Carapaces, Aortic Thrombuses, and Animal Hides to Tanning chest on my house lot.

    Stack trace is as follows:
    -------------------------------------------------
    Object Path:

    Time: 17:27:22.552

    Category: CONSOLE

    Message: ArgumentException: item.PartOfPendingTransaction == true, item description: destinationStack

    Stack Trace: Transaction.ValidateItemForAddInternal (InventoryItemInstance item, System.String description) (at <19403a67102c428881da7b6e233188d8>:0)
    Transaction.AddItemToTransaction (InventoryItemInstance item, System.String description) (at <19403a67102c428881da7b6e233188d8>:0)
    TransferQuantityMultipleTransaction..ctor (Transaction parentTransaction, IContainer destinationContainer, InventoryItemInstance destinationStack) (at <19403a67102c428881da7b6e233188d8>:0)
    BagManager.CombineStacks (IContainer DestinationBag, InventoryItemInstance DestinationStack, System.Collections.Generic.IEnumerable`1[T] SourceStacks) (at <19403a67102c428881da7b6e233188d8>:0)
    InteractiveInventoryListItemHelper.OnDropHeldItem[TList,TInventoryItem] (TList list, TInventoryItem inventoryItem, HeldMultipleInventoryItems heldMultipleItems) (at <19403a67102c428881da7b6e233188d8>:0)
    InteractiveInventoryListUI+HeldItemDropTargetForItem.IHeldItemDropTarget<HeldMultipleInventoryItems>.OnDropHeldItem (HeldMultipleInventoryItems heldItem) (at <19403a67102c428881da7b6e233188d8>:0)
    HeldInventoryItemDropTargetHelper.OnDropHeldItem (IHeldInventoryItemDropTarget dropTarget, HeldItem heldItem) (at <19403a67102c428881da7b6e233188d8>:0)
    InteractiveInventoryListUI+HeldItemDropTargetForItem.IHeldItemDropTarget.OnDropHeldItem (HeldItem heldItem) (at <19403a67102c428881da7b6e233188d8>:0)
    HeldItemMultiple`2[TItem,THeldItem]._Drop (IHeldItemDropTarget target) (at <19403a67102c428881da7b6e233188d8>:0)
    HeldItem.Drop (IHeldItemDropTarget target) (at <19403a67102c428881da7b6e233188d8>:0)
    HeldItemUI+StateMachine+ItemHeldStateFrame+DropHelper.DropOnUI (HeldItem heldItem, UnityEngine.GameObject uiGameObject, UnityEngine.GameObject decorationGameObject) (at <19403a67102c428881da7b6e233188d8>:0)
    HeldItemUI+StateMachine+ItemHeldStateFrame+DropHelper.Drop (HeldItem heldItem, UnityEngine.GameObject decorationGameObject) (at <19403a67102c428881da7b6e233188d8>:0)
    HeldItemUI+StateMachine+ItemHeldStateFrame+<MainInternal>d__12.MoveNext () (at <19403a67102c428881da7b6e233188d8>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    HeldItemUI+StateMachine+ItemHeldStateFrame+<Main>d__10.MoveNext () (at <19403a67102c428881da7b6e233188d8>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    Portalarium.CooperativeThreadAsync+<AddFrame>d__31.MoveNext () (at <19403a67102c428881da7b6e233188d8>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    HeldItemUI+StateMachine+<ItemHeldState>d__14.MoveNext () (at <19403a67102c428881da7b6e233188d8>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    StateMachineAsync`2+<DoState>d__20[TState,TEventKind].MoveNext () (at <19403a67102c428881da7b6e233188d8>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    StateMachineAsync`2+<Main>d__19[TState,TEventKind].MoveNext () (at <19403a67102c428881da7b6e233188d8>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    Portalarium.CooperativeThreadAsync+<AddFrame>d__31.MoveNext () (at <19403a67102c428881da7b6e233188d8>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    Portalarium.CooperativeThreadAsync+<AddFrameInternal>d__30.MoveNext () (at <19403a67102c428881da7b6e233188d8>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_0 (System.Object state) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <efb57a5acc9e4502931b582b47446d80>:0)
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()
     
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  5. wizardsmoke

    wizardsmoke Programmer Moderator SOTA Developer

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    Thanks everyone for the reports and information about this issue. I have been trying to reproduce the bug, but have not had any luck so far. Please let us know if you are able to find precise steps to reproduce this issue.
     
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  6. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    Object Path:

    Time: 14:01:21.983

    Category: CONSOLE

    Message: ArgumentException: item.PartOfPendingTransaction == true, item description: destinationStack

    Stack Trace: Transaction.ValidateItemForAddInternal (InventoryItemInstance item, System.String description) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    Transaction.AddItemToTransaction (InventoryItemInstance item, System.String description) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    TransferQuantityMultipleTransaction..ctor (Transaction parentTransaction, IContainer destinationContainer, InventoryItemInstance destinationStack) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    BagManager.CombineStacks (IContainer DestinationBag, InventoryItemInstance DestinationStack, System.Collections.Generic.IEnumerable`1[T] SourceStacks) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    InteractiveInventoryListItemHelper.OnDropHeldItem[TList,TInventoryItem] (TList list, TInventoryItem inventoryItem, HeldMultipleInventoryItems heldMultipleItems) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    InteractiveInventoryListUI+HeldItemDropTargetForItem.IHeldItemDropTarget<HeldMultipleInventoryItems>.OnDropHeldItem (HeldMultipleInventoryItems heldItem) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    HeldInventoryItemDropTargetHelper.OnDropHeldItem (IHeldInventoryItemDropTarget dropTarget, HeldItem heldItem) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    InteractiveInventoryListUI+HeldItemDropTargetForItem.IHeldItemDropTarget.OnDropHeldItem (HeldItem heldItem) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    HeldItemMultiple`2[TItem,THeldItem]._Drop (IHeldItemDropTarget target) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    HeldItem.Drop (IHeldItemDropTarget target) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    HeldItemUI+StateMachine+ItemHeldStateFrame+DropHelper.DropOnUI (HeldItem heldItem, UnityEngine.GameObject uiGameObject, UnityEngine.GameObject decorationGameObject) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    HeldItemUI+StateMachine+ItemHeldStateFrame+DropHelper.Drop (HeldItem heldItem, UnityEngine.GameObject decorationGameObject) (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    HeldItemUI+StateMachine+ItemHeldStateFrame+<MainInternal>d__12.MoveNext () (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    HeldItemUI+StateMachine+ItemHeldStateFrame+<Main>d__10.MoveNext () (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    Portalarium.CooperativeThreadAsync+<AddFrame>d__31.MoveNext () (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    HeldItemUI+StateMachine+<ItemHeldState>d__14.MoveNext () (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    StateMachineAsync`2+<DoState>d__20[TState,TEventKind].MoveNext () (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    StateMachineAsync`2+<Main>d__19[TState,TEventKind].MoveNext () (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    Portalarium.CooperativeThreadAsync+<AddFrame>d__31.MoveNext () (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.TaskAwaiter.GetResult () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    Portalarium.CooperativeThreadAsync+<AddFrameInternal>d__30.MoveNext () (at <5eb74ef845f142a99b50a660bdcc868c>:0)
    --- End of stack trace from previous location where exception was thrown ---
    System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_0 (System.Object state) (at <e1319b7195c343e79b385cd3aa43f5dc>:0)
    UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <251dfceab51445b89cdd773591e435c9>:0)
    UnityEngine.UnitySynchronizationContext:ExecuteTasks()

     
  7. Ravalox

    Ravalox Dev At Large Moderator SOTA Developer

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    Verified: We have been able to reproduce this, @wizardsmoke found the issue and is working on the fix now.

    Issue# 67377 created.
     
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  8. Smegatron

    Smegatron Bug Hunter

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    I am still seeing the issue after Patch 1259. This happens when transferring a large number of items (greater than 10) from my inventory to a container in my house. I am hoping it is the same issue as this, which was bag to bank.

    After this happens, and I can no longer drag anything from a container, most of the alphabetic keys no longer function. Cannot move via AWSD. I could not even type "/bug" - just got "/". Good thing for the bug button in the upper left! :)

    08/04/2020 01:17
    Title: Large transfer between bags
    Reproduction Rate: 75% or more?
    Blocker? YES
    Details: See text above.
    Steps to Reproduce:
    Select more than 10 items from your inventory. I happened to filter on "potion" and selected all of the potions in my bag. Another time I did not filter, just selected 10 Obsidian recipes from Hilt. Drag them to an open container in your home. The transfer will fail. You will no longer be able to drag anything out of a container. And many of the alphabetic keys will no longer work in the game. They still work outside of the game, as is evidenced here.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz (4) System RAM: 16313
    GPU: NVIDIA GeForce GTX 1060 6GB GPU RAM: 6052
    SotA.Win.64.1259.Date.08.01.20
    Area: POT_forest_metropolis_01b_template/Knight's Watch
    Area Display Name: Knight's Watch
    Loc: (78.6, 43.7, 220.8)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxYl90ZW1wbGF0ZXxLbmlnaHQncyBXYXRjaHwoNzguNTU1LCA0My42OTksIDIyMC44MzUpfCgwLCAwLjk5MSwgMCwgMC4xMzcpfDU0NC4yNjk0fDMwLjk0NTQ1fDcuODYyMjc1
     
  9. Ravalox

    Ravalox Dev At Large Moderator SOTA Developer

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    The issue was reported on 1259.

    The fix should be included in build 1260. Please test after patching.
     
  10. Ravalox

    Ravalox Dev At Large Moderator SOTA Developer

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    Current Build is 1261 and contains the fix for this issue. Please test and report back on this thread if the issue is corrected, or if the issue can be duplicated still.

    If it can still be re-produced, be sure to use the /bug template and described the steps taken to duplicate it. Thanks!
     
  11. Smegatron

    Smegatron Bug Hunter

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    @Ravalox - It worked correctly for me yesterday after downloading the patch! :)
     
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  12. Ravalox

    Ravalox Dev At Large Moderator SOTA Developer

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