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[Fixed 67682] LB Castle: gate here has no collision

Discussion in '***PTE (QA) Bug Archive (After R75)***' started by Echondas, Sep 11, 2020.

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  1. Echondas

    Echondas Bug Hunter Bug Moderator

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    09/11/2020 18:41
    Title: LB Castle: gate here has no collision
    Reproduction Rate: 1/1
    Blocker? No
    Details: can walk through this gate
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (6) System RAM: 32679
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.QA.Win.64.1065.Date.09.11.20
    Area: Mistrendur_R3_LordBritishsCastle
    Area Display Name: Lord British's Castle
    Loc: (26.1, 29.5, -19.2)
    Debug: TWlzdHJlbmR1cl9SM19Mb3JkQnJpdGlzaHNDYXN0bGV8fCgyNi4wNjYsIDI5LjUyMywgLTE5LjE3MSl8KDAsIC0wLjU2MSwgMCwgLTAuODI4KXwtNjQzLjUwMDl8MTcuODIyNTZ8NS4zNzM1MTQ=
     
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    verified. no camera cutoff, either.
     
  3. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    also the one at
    Area: Lord British's Castle (Mistrendur_R3_LordBritishsCastle) Loc: (2.293, 29.81, 74.236) DBG: TWlzdHJlbmR1cl9SM19Mb3JkQnJpdGlzaHNDYXN0bGV8fCgyLjI5MywgMjkuODEsIDc0LjIzNil8KDAsIC0wLjcyMiwgMCwgLTAuNjkyKXwtNjI3Ljc5MTd8MzIuNzM3Nzd8MTcuMzU5NzU=
     
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  4. Echondas

    Echondas Bug Hunter Bug Moderator

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    I figured you'd get it before I remembered - got distracted by pizza .. and you did :)
     
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  5. Scooby Doo

    Scooby Doo Avatar

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    09/16/2020 20:21
    Title: Can walk through large timber doors.
    Reproduction Rate:
    Blocker? no
    Details: entered the scene, as normal I walked the wrong way, and then notice i can walk through the large timber doors.
    2 sets of doors.

    1. Area: Lord British's Castle (Mistrendur_R3_LordBritishsCastle) Loc: (27.469, 29.475, -18.688) DBG: TWlzdHJlbmR1cl9SM19Mb3JkQnJpdGlzaHNDYXN0bGV8fCgyNy40NjksIDI5LjQ3NSwgLTE4LjY4OCl8KDAsIDAuNzExLCAwLCAtMC43MDMpfC00NTAuNjV8MjYuODEyODh8MTg=

    2. Area: Lord British's Castle (Mistrendur_R3_LordBritishsCastle) Loc: (4.879, 29.822, 73.526) DBG: TWlzdHJlbmR1cl9SM19Mb3JkQnJpdGlzaHNDYXN0bGV8fCg0Ljg3OSwgMjkuODIyLCA3My41MjYpfCgwLCAwLjcwNiwgMCwgLTAuNzA4KXwtNDQ5LjkwMDF8NS43NjgyNzN8MTg=


    Steps to Reproduce: Enter Scene, Walk towards the North, walk throught the doors. proceed around the path and walk throught the next set as well.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (8) System RAM: 32710
    GPU: NVIDIA GeForce RTX 2070 GPU RAM: 8031
    SotA.QA.Win.64.1066.Date.09.15.20
    Area: Mistrendur_R3_LordBritishsCastle
    Area Display Name: Lord British's Castle
    Loc: (26.8, 29.5, -19.0)
    Debug: TWlzdHJlbmR1cl9SM19Mb3JkQnJpdGlzaHNDYXN0bGV8fCgyNi44MjksIDI5LjUsIC0xOS4wMTkpfCgwLCAwLjc1MSwgMCwgLTAuNjYpfC00NTcuMzc3NnwyMi42NDk1NnwxNy41NzM0Ng==

    [​IMG]

    [​IMG]
     
  6. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the reports! Added to issue #67682

    Walking through these objects is an issue that's already been passed on to the art team, but I've added it to my bug to check as well.
     
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  7. Tazar

    Tazar Avatar

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    @Sannio - from Bug Brigade Testing - this one appears to be fixed now in 1082.
     
    Last edited: Oct 11, 2020
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