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[Fixed 67969] Newly Crafted Exceptional Gear - Not Full Durability

Discussion in '*** Bug Report Archive (After R75) ***' started by Xoryn, Sep 25, 2020.

  1. Xoryn

    Xoryn Avatar

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    09/25/2020 11:43

    Title:
    R82 - Newly Crafted Exceptional Items Have Normal Item Durability

    Reproducible?
    Yes

    Blocker?
    No (But all newly crafted exceptional gear is essentially starting at a -50 durability deficit...)

    Details:
    I crafted several items and was able to proc an "Exceptional" on a Ring, Necklace, and a couple of Leather Armor pieces.

    As expected, these items display the "Excpetional [+1], +50 Maximum Durability" statistic in the expanded tool-tip.

    However, there is seems to be a issue where the total initial durability (immediately after crafting) is idential to a non-exceptional item.

    For example, on a ring I crafted, it shows "Durability: "50/50 (Max 50+50)"

    Steps to Reproduce: Craft an Exceptional quality item, look at the tool-tip.

    User Specs:

    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8) System RAM: 32724
    GPU: NVIDIA GeForce RTX 2080 Ti GPU RAM: 11048
    SotA.Win.64.1290.Date.09.25.20
    Area: Novia_R6_City_StormsReach
    Area Display Name: Storms Reach
    Loc: (402.1, 46.0, 253.5)
    Debug: Tm92aWFfUjZfQ2l0eV9TdG9ybXNSZWFjaHx8KDQwMi4wNTQsIDQ2LjA0MiwgMjUzLjQ5OCl8KDAsIC0wLjk2LCAwLCAwLjI4Mil8NTcwLjU5MDN8MTEuMDkzMDR8NC42MDk5OTk=

    NOTE: This post was edited from it's original form in order to fill out the bug report using the proper template.
     
    Last edited: Sep 27, 2020
    Feldon Grimshaw and Anpu like this.
  2. Scormus

    Scormus Avatar

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    I experienced the same thing with creating two of the exceptional +50 durability Bronze Two handed swords with elf hilt and the swords have the same durability as a normal sword of 150 durability, they should have 200 durability. I will carry the 2 swords in my backpack until I am somewhat sure you can take a look at them
     
    Last edited: Sep 25, 2020
  3. Boradic Boneslasher

    Boradic Boneslasher Avatar

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    09/25/2020 23:46
    Title: crafting exceptional artifact and only giving it standard durability
    Reproduction Rate: 100%
    Blocker?
    Details: i combined 4 uncommon rings of the sun to make a rare ring of the sun, when i got the ring made it was a exceptional rare ring of the sun with the durability of a standard ring (50 durability). i have now tried it on other artifacts an the same thing is happening
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD Ryzen 7 3700X 8-Core Processor (16) System RAM: 8131
    GPU: NVIDIA GeForce GTX 1650 GPU RAM: 3962
    SotA.Win.64.1289.Date.09.23.20
    Area: POT_island_metropolis_01_template/Diamond Fields
    Area Display Name: Diamond Fields
    Loc: (26.2, 90.2, 15.8)
    Debug: UE9UX2lzbGFuZF9tZXRyb3BvbGlzXzAxX3RlbXBsYXRlfERpYW1vbmQgRmllbGRzfCgyNi4yNDksIDkwLjE1NiwgMTUuODMpfCgwLCAwLjk5OSwgMCwgMC4wMzQpfDUzOC41NTE0fDQ5LjE2NjExfDE3Ljk5MzI4


    https://cdn.discordapp.com/attachme...643715772436/Screenshot_2020-09-25_234647.png
     
  4. Xoryn

    Xoryn Avatar

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    09-26-2020: UPDATE - I noticed that when I masterwork and/or enchant newly crafted Exceptional items that they seem to decrease durability correctly, however the current/max number displayed in the tool-tip remains incorrect.

    For example: When I was able to apply an Enchantment to the Exceptional ring I created yesterday successfully, it shows in the expanded tool-tip "Enchantment: Minor Dexterity (+1), 1.3 Dexterity, -5 Maximum Durability".

    However under the Durability section in the tool-tip it reads: "Durability: 50/50 (Max 50-5+50)"

    Once the item was enchanted further and fell below 50, the Durability display seems to catch up and then be accurate, such as "Durability: 49/49 (Max 50-12-12-12-5-10+50)"
     
    Last edited: Sep 26, 2020
  5. Galorn

    Galorn Avatar

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    I just combined 4 uncommon BMC rings, and it says Rare + 1, max durability 100 in the description, but it maxes out at 50 durability.
     
  6. Paladin Michael

    Paladin Michael Bug Hunter

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    09/30/2020 16:12
    Reproduction Rate: 100%
    Blocker? --
    Details / Steps to Reproduce:
    Crafted a Fustion Cloth Cloak +1.
    It shows Durability 100/100 (Max: 150)

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (8) System RAM: 32719
    GPU: NVIDIA GeForce GTX 1060 6GB GPU RAM: 6052
    SotA.Win.64.1290.Date.09.25.20
    Area: Novia_R1_PlayerVillage_02/Novia_R1_PlayerVillage_02.01
    Area Display Name: Shadowmist
    Loc: (153.3, 49.2, 115.3)
    Debug: Tm92aWFfUjFfUGxheWVyVmlsbGFnZV8wMnxOb3ZpYV9SMV9QbGF5ZXJWaWxsYWdlXzAyLjAxfCgxNTMuMzIsIDQ5LjE1OSwgMTE1LjI3OCl8KDAsIC0wLjk1MywgMCwgLTAuMzAyKXw2NS4zMjQ4fDM3LjQ2NDU5fDEzLjgwMTA2
     
  7. Violet Ronso

    Violet Ronso Avatar

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    10/02/2020 14:43
    Title:
    Reproduction Rate:
    Blocker?
    Details:
    Steps to Reproduce: Crafted Ring of the Moon, Epic +1
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: AMD Ryzen 5 3600 6-Core Processor (12) System RAM: 16312
    GPU: NVIDIA GeForce GTX 1660 SUPER GPU RAM: 5991
    SotA.Win.64.1293.Date.09.30.20
    Area: PlayerDungeon_GreenBrickFoyer_3Connections
    Area Display Name: Player Dungeon
    Loc: (1.8, 0.0, 2.2)
    Debug: UGxheWVyRHVuZ2Vvbl9HcmVlbkJyaWNrRm95ZXJfM0Nvbm5lY3Rpb25zfHwoMS43NjksIDAuMDA4LCAyLjIwOSl8KDAsIDAuMzgzLCAwLCAwLjkyNCl8NjAuMDAwMjF8NDAuOTYxOXwxMy41NzE5NQ==
     
  8. Feldon Grimshaw

    Feldon Grimshaw Avatar

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    Same for me. Here's a screenshot showing that the regular and exceptional have the same durability even though it says it has +50 durability
    [​IMG]
     
  9. Loaffer

    Loaffer Avatar

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    Crafted some bows and all bows, whether they are exceptional or not. All have 150 Durability
     
  10. Xoryn

    Xoryn Avatar

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    10/09/2020 09:26

    Title:
    R82 - Newly Crafted Exceptional Items Still Have Normal Item Durability

    Reproduction Rate:
    100%

    Blocker?
    Yes? - In my opinion this bug is game breaking as there is no point in crafting exceptional gear, since the only benefit is the higher durability, which still appears to be broken for all professions...

    Details:
    The same as originally reported 2 weeks ago, re-confirmed as of today. All new crafted "Exceptional" items effectively start with -50 durability due to this bug.

    [​IMG]

    Steps to Reproduce:
    Craft any new exceptional item, hover over it with the mouse cursor and have look at the tool-tip (either normal or expanded with [Control]) and note that both the current durability as well as current maximum durability is wrong.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8) System RAM: 32724
    GPU: NVIDIA GeForce RTX 2080 Ti GPU RAM: 11048
    SotA.Win.64.1295.Date.10.02.20
    Area: Novia_R6_City_StormsReach
    Area Display Name: Storms Reach
    Loc: (396.4, 46.0, 243.3)
    Debug: Tm92aWFfUjZfQ2l0eV9TdG9ybXNSZWFjaHx8KDM5Ni4zODcsIDQ2LjA0MiwgMjQzLjI3Nil8KDAsIDAuOTczLCAwLCAtMC4yMzEpfDU2OC42NzM4fDIyLjg5MDh8OC43OTg4NjQ=
     
  11. Smegatron

    Smegatron Bug Hunter

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    Confirmed issue...

    10/10/2020 17:43
    Title: Newly Crafted Gear - Exceptional crafting has normal durability
    Reproduction Rate: 100%
    Blocker? No, but it is a pretty serious crafting bug
    Details: Crafted an exceptional Ring of Air. Listed durability is 50, which is the same as normal. The expanded details does say "Max 50+50" and shows the Exceptional +50 durability. But the item itself does not have the extra durability.

    See screenshot below.

    Steps to Reproduce: Craft an exceptional Ring of Air, note the durability. See screenshot below.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz (4) System RAM: 16313
    GPU: NVIDIA GeForce GTX 1060 6GB GPU RAM: 6052
    SotA.Win.64.1295.Date.10.02.20
    Area: POT_forest_metropolis_01b_template/Knight's Watch
    Area Display Name: Knight's Watch
    Loc: (57.4, 39.2, 272.9)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxYl90ZW1wbGF0ZXxLbmlnaHQncyBXYXRjaHwoNTcuNDE0LCAzOS4xNTMsIDI3Mi44ODMpfCgwLCAtMC4wMDEsIDAsIDEpfDEwODQuMjMyfDQzLjcxMzg2fDYuODYyMjAy

    [​IMG]
     
  12. Mimner

    Mimner Avatar

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    A brand new exceptional long bow only has 150 durability, same as normal long bow, even though the max on the exceptional long bow is 200.

    [​IMG]

    [​IMG]
     
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  13. Smegatron

    Smegatron Bug Hunter

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    @Ravalox @Elgarion <bug brigade hat on> Can we get an update on this? This is a real killer to crafted armor and weapons, and crafting in general. Thanks!
     
  14. Glantor Edge

    Glantor Edge Avatar

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    I'm getting the same repeatable issue as well. Exceptional but didn't become 100/100 durability, seems to be stuck at 50/50. Previously it used to work, as can be seen with an older used BMC ring.

    [​IMG]

    [​IMG]
     
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  15. Smegatron

    Smegatron Bug Hunter

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    @Chris @Sannio @Ravalox Can we get a Jira on this issue please? That's a major crafting issue if exceptional items are no working properly. Thanks!
     
  16. Scooby Doo

    Scooby Doo Bug Hunter

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    10/25/2020 14:35
    Title: Ring of Brittle Brawn Uncommon no extra durability for exceptional
    Reproduction Rate: 100%
    Blocker? No
    Details: Combined 4x common Brittle Brawn rings to uncommon, exception verions didn't get extra durability.
    [​IMG]
    Steps to Reproduce: Combined common Brittle Brawn rings to uncommon, exception verions didn't get extra durability.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (8) System RAM: 32710
    GPU: NVIDIA GeForce RTX 2070 GPU RAM: 8031
    SotA.Win.64.1295.Date.10.02.20
    Area: POT_forest_metropolis_01c_template/Crystal Cove
    Area Display Name: Crystal Cove
    Loc: (202.6, 67.4, 296.3)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxY190ZW1wbGF0ZXxDcnlzdGFsIENvdmV8KDIwMi41OTksIDY3LjM3NiwgMjk2LjI2MSl8KDAsIC0wLjk4OCwgMCwgMC4xNTYpfDIwOC45Mzc3fDQ5LjA5Njk0fDguMDgwNjQy
     
  17. Scooby Doo

    Scooby Doo Bug Hunter

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    Same for Ring of Brittle Brawn Rare +1 - no extra durability

    [​IMG]
     
  18. Ravalox

    Ravalox Dev At Large Moderator SOTA Developer

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    The durability issues are already being investigated. I am documenting items that do not have issues assigned ...

    Issue# 67969 created.
     
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  19. jack102367

    jack102367 Avatar

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    Same for Brittle Brawn Ring Epic +1 ........Durability: 50/50 (Max 100).
     
  20. StarLife

    StarLife Bug Hunter

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    10/28/2020 19:25
    Title: Exceptional +1 cloak does not received +50 durability bonus
    Reproduction Rate:100%
    Blocker? No
    Details: A new exceptional +1 crafted cloak has 100 max durability on crafting. It does not receive the +50 durability bonus, i.e., it has the same durability (100) as a non exceptional cloak.
    Steps to Reproduce:
    1. Craft exceptional cloak. Note that it has 100 durability and not 150 that it should (refer below pic)
    2. Craft non exceptional cloak. Note that it has 100 durability, as per normal. (refer below pic)
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (8) System RAM: 16249
    GPU: NVIDIA GeForce GTX 970M GPU RAM: 3029
    SotA.Win.64.1295.Date.10.02.20
    Area: POT_forest_metropolis_01c_template/Salem
    Area Display Name: Salem
    Loc: (50.8, 46.2, 275.5)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxY190ZW1wbGF0ZXxTYWxlbXwoNTAuNzksIDQ2LjE2NiwgMjc1LjQ2NCl8KDAsIC0wLjcwNywgMCwgMC43MDcpfDI2MS43OTI0fDY5LjA2NjQzfDcuNDk4MzU=

    Exceptional +1 Cloak (it has not received the +50 durability bonus)
    [​IMG]

    Non exceptional cloak
    [​IMG]