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[Fixed 68470] Spectral Peaks - Object/texture sorting not correct

Discussion in '*** Bug Report Archive (After R75) ***' started by Arkah EMPstrike, Dec 15, 2020.

  1. Arkah EMPstrike

    Arkah EMPstrike Avatar

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    This scene has been like this for a while. The lighting and special effects always seem to be behind the cliffs, while the objects emitting them are in the foreground

    [​IMG]
     
  2. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    i suspect this is a problem with volumetric lighting. does toggling that off look appropriate?

    oh wow, no, it really is a problem with the cliffs and sorting. verified on qa 1111.

    [​IMG]
     
  3. Justyn

    Justyn Bug Hunter Bug Moderator

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    Submitted: Issue 68470
     
  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    @Sannio, is this the same issue as ewind's rock?
     
  5. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Possibly so, or very similar! I'll check the shader on the rocks and make sure they're using the right one.
     
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  6. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    seen fixed in 1639: the fix in 1636 for another scene affected this one too.
     
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