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[Fixed] 860 - you start next to the boat upon being sent to Battle of Solace Bridge

Discussion in 'Critical Issues (Blockers, Performance, Crashes)' started by Lady Morgana, Nov 2, 2018.

  1. Morgana Pendragon

    Morgana Pendragon Avatar

    Messages:
    199
    Likes Received:
    112
    Trophy Points:
    30
    Gender:
    Female
    Location:
    Caracas, Venezuela
    11/03/2018 2:47 PM
    Reproduction Rate: 0/1
    Fixed in 862.
    SotA.Win.64.862.Date.11.02.18


    11/02/2018 11:45 AM
    Title: 860 - you start next to the boat upon being sent to Battle of Solace Bridge from the Isle of Storms
    Reproduction Rate: 1/1
    Blocker? no, you can open the locked gate without the key by double-clicking on the gate itself
    Details:
    you start next to the boat upon being sent to Battle of Solace Bridge from the Isle of Storms

    output_log.txt:
    Initialize engine version: 2018.1.7f1 (4cb482063d12)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GT 730 (ID=0x1287)
    Vendor:
    VRAM: 4025 MB
    Driver: 25.21.14.1634
    Begin MonoManager ReloadAssembly
    - Completed reload, in 0.185 seconds
    <RI> Initializing input.

    <RI> Input initialized.

    <RI> Initialized touch support.

    UnloadTime: 10.337545 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.24.10
    SystemInfo, graphicsDeviceName=NVIDIA GeForce GT 730, graphicsMemorySize=4025, graphicsDeviceType=Direct3D11, operatingSystem=Windows 7 (6.1.0) 64bit, processorCount=8, processorType=Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, systemMemorySize=12239
    SotA.Win.64.860.Date.11.01.18, LocalTime=2.11.2018 11.24.10, Patch=new-final-test.2
    LanguageManager, Language=English, Culture=en-US, SystemCulture=fi-FI, Partner=None
    PreviousApplicationExit status=clean systemMemorySize=12239
    Pathfinding: Init
    Steam Initialized: True
    AI Behaviors Preloaded
    Unrecognized SkillID: SubEffect_TrollMeleeGroundPound
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    Network storage reset
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    Knowledge: Loaded 135 character flags, 1 user flags
    PushLevel: Added level Novia_R1_City_Soltown, spawnPoint:, hex:5117,5022
    AsyncLoadSequence begin. SceneToLoad: Novia_R1_City_Soltown:
    11.24.55: Loading Scene...
    Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
    Shader 'MicroSplat/Terrain_Ardoris': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R3_Hills01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/PRT_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_alpine_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_mountain_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R9_Forest01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R7_Forest01_Bloodriver_After_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R2_Hills02_Quel_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_02_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_01b_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R5_Hills01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_swampisland_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_tropicalisland_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R3_City_Brittany_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R1_Forest04_01_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R8_Hills02_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_island_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/NoviaTerrain1': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_01a_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R10_Swamp01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/IslandOfStorms_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_Northwood': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_01c_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R8_City_Westend_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    11.25.00: Level load loop started.
    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut2') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Gravestone_12') is missing!
    (Filename: Line: 1789)

    The referenced script (Unknown) on this Behaviour is missing!
    (Filename: Line: 1576)

    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_moonWaxingCrescent_moongate_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_moonFull_moongate_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'guildhall') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Top_River5') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_02') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'blacksmiths') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'OverworldBonfire1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_04') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_03') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'building4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut3') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'OverworldFirePit1') is missing!
    (Filename: Line: 1789)

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    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Wagon2') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'medhouse2') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut3') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_tesslaTower_Stephen') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'blacksmiths') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Gravestone_11') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Caravan') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'building4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'OverworldBonfire1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Overland dungeon entrance') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'blacksmiths') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Root') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_03') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'TowerRound') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Ruin2_9Obelisk1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Hut3') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tombstone_square') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Ruin2_9Obelisk1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Wagon1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    The referenced script on this Behaviour (Game Object 'Hut4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_newMoon_moongate_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'BC_moongate_rockcircle') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Ruin3_4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tombstone_square') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Top_River3') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Bench_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Wagon1') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Top_River2') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Ruin3_5') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'FireWood_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'building4') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_tesslaTower_Stephen') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Tent_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_moonWaningCrescent_moongate_01') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'bc_house_ovlnd') is missing!
    (Filename: Line: 1789)

    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R8_City_Westend_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R5_Hills01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R3_City_Brittany_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R1_Forest04_01_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_swampisland_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/NoviaTerrain1': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_Ardoris': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_02_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/PRT_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_tropicalisland_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_mountain_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_island_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R7_Forest01_Bloodriver_After_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    WARNING: Shader Unsupported: 'Ceto/OceanUnderSide_Transparent' - Pass 'SHADOWCASTER' has no vertex shader
    Shader 'MicroSplat/POT_forest_metropolis_01a_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'Particles/FXVille Blood World Lighting': fallback shader 'Paricles/Alpha Blended' not found
    Shader 'MicroSplat/POT_forest_metropolis_01c_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R3_Hills01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R8_Hills02_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R10_Swamp01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_alpine_metropolis_01_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R9_Forest01_01_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Novia_R2_Hills02_Quel_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/POT_forest_metropolis_01b_template_terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/IslandOfStorms_Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_Northwood': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Unloading 5 Unused Serialized files (Serialized files now loaded: 48)
    Pathfinding: Load UnLoaded
    UnloadTime: 14.055186 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.25.29
    NavMeshLoadTime SceneId=Novia_R1_City_Soltown , Time=0,5980759
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)

    Unloading 127566 unused Assets to reduce memory usage. Loaded Objects now: 299542.
    Total: 685.624349 ms (FindLiveObjects: 26.954100 ms CreateObjectMapping: 30.523108 ms MarkObjects: 547.251139 ms DeleteObjects: 80.895399 ms)

    Unloading 3 Unused Serialized files (Serialized files now loaded: 48)
    GC.Collect() took 0,1 seconds
    11.25.33: Level loaded.
    11.25.33: Scenario init completed. Scenario:
    Checksum for Novia_R1_City_Soltown: 2260674964

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299608.
    Total: 614.641656 ms (FindLiveObjects: 33.063416 ms CreateObjectMapping: 14.224580 ms MarkObjects: 566.794028 ms DeleteObjects: 0.559030 ms)

    IncomingMessages, Total=3, NumPlayers=1, SceneId=Novia_R1_City_Soltown
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.26.33: Started NPC Spawn...
    BT Caching: tree=953ea8a25175dbb4dbd40e3d1e8e97b1#Creature.asset, bindings=BindingFightPet.asset, BindingWorkPet.asset
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    Receiving social lists...
    PlotManager: Starting Initializing Plots
    11.26.37: Equipping Avatars...
    Entering chat channel: Guild/The Disciples of Elene
    Finished receiving social lists
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/The Disciples of Elene
    OutgoingMessageQueue, Total=7,Master=False,SceneId=Novia_R1_City_Soltown,timeScale=1.00,SubscribeToView:1,TakeLock:1,GetRansomInfo:1,GetPlayerVendorRules:1,GetMail:1,GetSongData:1,CheckDeedOwnership:1,Room=bc4f73f8-8122-4c8c-b144-c0e6ba7b1f3c
    11.27.25: Equipment load has exceeded 30 seconds!
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    Spawning local player at (47.784, 33.317, 165.237) using last known location. SnapToGround:True
    Local player equipment load time: 00 secs
    11.27.50: Equipment load complete. Loop Counter:80
    11.27.54: Waiting for NPC Spawn
    11.27.54: Finished NPC Spawn
    11.27.55: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia_R1_City_Soltown, TimeToFadeIn=179.7, PreloadTime=5.1, SceneIOLoadTime=28.0, SceneUnloadTime=0.6, SceneActivateTime=3.8, JoinTime=64.7, DecoLoadTime=0.0, AvatarLoadTime=72.8, FinalizeLoadTime=4.7, RelatedInfo, PrefabLoadTime=54.2, ResourceLoadTime=133.7, GameManager=0.6, JoinDownloadTime=1.4, VideoMemory=4025, SystemMemory=12239, FirstTime=True, UserId=5799522538ca6d04d4bbcd23
    Can not play a disabled audio source
    (Filename: Line: 543)

    11.28.01: Fading in...
    Can not play a disabled audio source
    (Filename: Line: 543)

    11.28.06: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=33, TotalTime=4.7, MaxTime=0.3, PersistenceService+<GetRansomLocationsForGame>c__AnonStoreyBB, Scene=Novia_R1_City_Soltown
    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/MouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib.dll
    Fallback handler could not load library O:/Games/SteamLibrary/steamapps/common/SotA/Shroud of the Avatar_Data/Mono/libMouseLib
    Used on-screen button to toggle dialog: OptionsUI
    Network storage reset
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: DemoStartupScene:
    11.30.24: Loading Scene...
    Network storage reset
    NetworkLogging: OnStatusChanged:DisconnectByServer
    GroupServer: OnStatusChanged:DisconnectByServer
    GroupServer: OnStatusChanged:Disconnect
    SceneServer: OnStatusChanged:DisconnectByServer
    SceneServer: OnStatusChanged:Disconnect
    PlotManager: SceneServer disconnect. Load status = NearbyPlotsInitialized
    local player destroyed.
    10
    11.30.34: Level load loop started.
    Unloading 4 Unused Serialized files (Serialized files now loaded: 51)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 169.987600 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.30.37
    Pathfinding: Load Loaded
    Camera: CameraRig_OverworldDemo (CameraController)

    Unloading 47835 unused Assets to reduce memory usage. Loaded Objects now: 354581.
    Total: 1228.096351 ms (FindLiveObjects: 120.640098 ms CreateObjectMapping: 31.327052 ms MarkObjects: 954.671617 ms DeleteObjects: 121.457281 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,1 seconds
    11.30.38: Level loaded.
    11.30.38: Scenario init completed. Scenario:
    Checksum for DemoStartupScene: 163706173
    11.30.38: login level loaded.

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 354582.
    Total: 723.271331 ms (FindLiveObjects: 23.707332 ms CreateObjectMapping: 25.347415 ms MarkObjects: 673.384656 ms DeleteObjects: 0.831324 ms)

    11.30.40: Waiting for NPC Spawn
    11.30.40: Finished NPC Spawn
    11.30.40: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=DemoStartupScene, TimeToFadeIn=16.6, PreloadTime=10.7, SceneIOLoadTime=0.2, SceneUnloadTime=2.2, SceneActivateTime=1.7, JoinTime=0.0, DecoLoadTime=0.0, AvatarLoadTime=0.0, FinalizeLoadTime=1.8, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=10.6, GameManager=0.1, JoinDownloadTime=0.0, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.30.41: Fading in...
    11.30.44: AsyncLevelLoad Completed!
    Displaying DisconnectMessage=[ALTAIR9000]
    BankArchetypePreload, Completed. 373 archetypes loaded.
    (Options Closed) Master volume: 100
    (Options Closed) Music volume: 0
    (Options Closed) SFX volume: 100
    (Options Closed) UI volume: 48,06094
    (Options Closed) Player Music volume: 100
    (Options Closed) Video quality: Fastest
    (Options Closed) Brightness: 100
    (Options Closed) Footsteps: ON
    (Options Closed) Attack ticks: ON
    (Options Closed) Radio filter: ON
    (Options Closed) Mute Audio On Lost Focus: OFF
    (Options Closed) Resolution: 1920 x 1080, 60Hz (fullscreen)
    (Options Closed) Shadow distance: None
    (Options Closed) Fullscreen: ON
    (Options Closed) Anitaliasing: OFF
    (Options Closed) Invert Mouse Look: OFF
    (Options Closed) Invert Scroll Wheel: OFF
    (Options Closed) Profanity Filter: OFF
    (Options Closed) Mouse Look Sensitivity (Horizontal): 50
    (Options Closed) Mouse Look Sensitivity (Vertical): 50
    MainMenu: Unhandled event: OptionsMenuHidden
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    Network storage reset
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    Unloading 0 Unused Serialized files (Serialized files now loaded: 42)

    Unloading 876 unused Assets to reduce memory usage. Loaded Objects now: 357003.
    Total: 733.719599 ms (FindLiveObjects: 30.624504 ms CreateObjectMapping: 25.694327 ms MarkObjects: 674.869186 ms DeleteObjects: 2.530980 ms)

    IncomingMessages, Total=3, NumPlayers=1, SceneId=DemoStartupScene
    Knowledge: Loaded 135 character flags, 1 user flags
    PushLevel: Added level Novia_R1_City_Soltown, spawnPoint:, hex:5117,5022
    AsyncLoadSequence begin. SceneToLoad: Novia_R1_City_Soltown:
    11.32.18: Loading Scene...
    11.32.18: Level load loop started.
    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 3.619855 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.32.34
    NavMeshLoadTime SceneId=Novia_R1_City_Soltown , Time=0,3854065
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)

    Unloading 6539 unused Assets to reduce memory usage. Loaded Objects now: 393041.
    Total: 907.367975 ms (FindLiveObjects: 28.717242 ms CreateObjectMapping: 27.588350 ms MarkObjects: 815.966239 ms DeleteObjects: 35.095241 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,2 seconds
    11.32.37: Level loaded.
    11.32.37: Scenario init completed. Scenario:
    Checksum for Novia_R1_City_Soltown: 2260674964

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 393099.
    Total: 849.538739 ms (FindLiveObjects: 26.117661 ms CreateObjectMapping: 25.199684 ms MarkObjects: 796.986893 ms DeleteObjects: 1.233597 ms)

    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.32.42: Started NPC Spawn...
    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    Receiving social lists...
    PlotManager: Starting Initializing Plots
    11.32.44: Equipping Avatars...
    Entering chat channel: Guild/The Disciples of Elene
    Finished receiving social lists
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/The Disciples of Elene
    Guid Conflict when importing graphs additively. Imported graph will get a new Guid.
    This message is (relatively) harmless.
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    PlotManager: Finished Initializing Plots
    BankArchetypePreload, Completed. 373 archetypes loaded.
    Spawning local player at (47.784, 33.317, 165.237) using last known location. SnapToGround:True
    Local player equipment load time: 00 secs
    11.33.01: Equipment load complete. Loop Counter:210
    11.33.02: Waiting for NPC Spawn
    11.33.02: Finished NPC Spawn
    11.33.02: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia_R1_City_Soltown, TimeToFadeIn=44.9, PreloadTime=0.8, SceneIOLoadTime=15.2, SceneUnloadTime=0.7, SceneActivateTime=2.9, JoinTime=7.2, DecoLoadTime=0.0, AvatarLoadTime=16.5, FinalizeLoadTime=1.5, RelatedInfo, PrefabLoadTime=1.6, ResourceLoadTime=15.6, GameManager=0.3, JoinDownloadTime=1.5, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.33.03: Fading in...
    Can not play a disabled audio source
    (Filename: Line: 543)

    11.33.04: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=33, TotalTime=5.3, MaxTime=0.3, PersistenceService+<MoveProvisionalItemsToBag>c__AnonStorey98, Scene=Novia_R1_City_Soltown
    Can not play a disabled audio source
    (Filename: Line: 543)

    OutgoingMessageQueue, Total=18,Master=False,SceneId=Novia_R1_City_Soltown,timeScale=1.00,GetInteractiveObjectStates:2,GetMoreBankItemArchetypes:1,GetSongData:1,EnableUnreliableMessages:1,GetCombatDeckData:1,SetViewState:1,AdjustHealth:1,SetMaxHP:1,GetTaxRules:1,TakeLock:1,Room=bc4f73f8-8122-4c8c-b144-c0e6ba7b1f3c
    Can not play a disabled audio source
    (Filename: Line: 543)

    IncomingBytes, GameBytes=12153, GroupBytes=44, SceneBytes=44, TotalBytes=12241, NumPlayers=5, SceneId=Novia_R1_City_Soltown
    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Can not play a disabled audio source
    (Filename: Line: 543)

    Network storage reset
    local player destroyed.
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    SceneServer: OnStatusChanged:Disconnect
    PlotManager: SceneServer disconnect. Load status = Initialized
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: DemoStartupScene:
    11.37.10: Loading Scene...
    10
    11.37.11: Level load loop started.
    Unloading 2 Unused Serialized files (Serialized files now loaded: 51)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 106.526842 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.37.12
    Pathfinding: Load Loaded
    Camera: CameraRig_OverworldDemo (CameraController)

    Unloading 10238 unused Assets to reduce memory usage. Loaded Objects now: 364654.
    Total: 793.309269 ms (FindLiveObjects: 23.973609 ms CreateObjectMapping: 26.715805 ms MarkObjects: 701.812756 ms DeleteObjects: 40.806495 ms)

    Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,1 seconds
    11.37.13: Level loaded.
    11.37.13: Scenario init completed. Scenario:
    Checksum for DemoStartupScene: 163706173
    11.37.13: login level loaded.

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 364653.
    Total: 755.416770 ms (FindLiveObjects: 24.819375 ms CreateObjectMapping: 26.266596 ms MarkObjects: 703.321957 ms DeleteObjects: 1.008541 ms)

    11.37.14: Waiting for NPC Spawn
    11.37.14: Finished NPC Spawn
    11.37.14: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=DemoStartupScene, TimeToFadeIn=4.1, PreloadTime=0.8, SceneIOLoadTime=0.0, SceneUnloadTime=0.5, SceneActivateTime=1.2, JoinTime=0.0, DecoLoadTime=0.0, AvatarLoadTime=0.0, FinalizeLoadTime=1.6, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.0, GameManager=0.1, JoinDownloadTime=0.0, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.37.15: Fading in...
    11.37.15: AsyncLevelLoad Completed!
    GroupServer: OnStatusChanged:Disconnect
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    Network storage reset
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    Network storage reset
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    Knowledge: Loaded 135 character flags, 1 user flags
    PushLevel: Added level Novia_R1_City_Soltown, spawnPoint:, hex:5117,5022
    AsyncLoadSequence begin. SceneToLoad: Novia_R1_City_Soltown:
    11.38.00: Loading Scene...
    11.38.01: Level load loop started.
    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 46.190094 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.38.13
    NavMeshLoadTime SceneId=Novia_R1_City_Soltown , Time=0,3533325
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)

    Unloading 5786 unused Assets to reduce memory usage. Loaded Objects now: 397641.
    Total: 914.666057 ms (FindLiveObjects: 25.461749 ms CreateObjectMapping: 26.419140 ms MarkObjects: 847.633283 ms DeleteObjects: 15.151583 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,1 seconds
    11.38.16: Level loaded.
    11.38.16: Scenario init completed. Scenario:
    Checksum for Novia_R1_City_Soltown: 2260674964

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 397699.
    Total: 892.160128 ms (FindLiveObjects: 31.526534 ms CreateObjectMapping: 25.777670 ms MarkObjects: 833.867842 ms DeleteObjects: 0.987479 ms)

    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.38.18: Started NPC Spawn...
    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    Receiving social lists...
    PlotManager: Starting Initializing Plots
    11.38.20: Equipping Avatars...
    Entering chat channel: Guild/The Disciples of Elene
    Finished receiving social lists
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/The Disciples of Elene
    Guid Conflict when importing graphs additively. Imported graph will get a new Guid.
    This message is (relatively) harmless.
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    PlotManager: Finished Initializing Plots
    Spawning local player at (47.784, 33.317, 165.237) using last known location. SnapToGround:True
    Local player equipment load time: 00 secs
    11.38.24: Equipment load complete. Loop Counter:273
    BankArchetypePreload, Completed. 373 archetypes loaded.
    11.38.25: Waiting for NPC Spawn
    11.38.25: Finished NPC Spawn
    11.38.25: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia_R1_City_Soltown, TimeToFadeIn=25.1, PreloadTime=0.8, SceneIOLoadTime=2.0, SceneUnloadTime=10.1, SceneActivateTime=2.4, JoinTime=4.2, DecoLoadTime=0.0, AvatarLoadTime=4.6, FinalizeLoadTime=1.1, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.4, GameManager=0.3, JoinDownloadTime=1.5, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.38.26: Fading in...
    11.38.27: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=33, TotalTime=5.4, MaxTime=0.3, PersistenceService+<CheckDeedOwnership>c__AnonStorey2E, Scene=Novia_R1_City_Soltown
    Used on-screen button to toggle dialog: RewardsInventoryListUI
    RewardsInventoryListUI, LoadTime=0.2, Total=0
    IncomingMessages, Total=106, NumPlayers=5, SceneId=Novia_R1_City_Soltown,Room=bc4f73f8-8122-4c8c-b144-c0e6ba7b1f3c
    Network storage reset
    local player destroyed.
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    SceneServer: OnStatusChanged:Disconnect
    PlotManager: SceneServer disconnect. Load status = Initialized
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: DemoStartupScene:
    11.38.55: Loading Scene...
    10
    11.38.55: Level load loop started.
    Unloading 2 Unused Serialized files (Serialized files now loaded: 51)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 109.089114 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.38.56
    Pathfinding: Load Loaded
    Camera: CameraRig_OverworldDemo (CameraController)

    Unloading 9468 unused Assets to reduce memory usage. Loaded Objects now: 366395.
    Total: 917.512658 ms (FindLiveObjects: 25.540278 ms CreateObjectMapping: 27.338923 ms MarkObjects: 827.869550 ms DeleteObjects: 36.763907 ms)

    Unloading 0 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,1 seconds
    11.38.57: Level loaded.
    11.38.57: Scenario init completed. Scenario:
    Checksum for DemoStartupScene: 163706173
    11.38.58: login level loaded.

    Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 366394.
    Total: 877.268502 ms (FindLiveObjects: 25.187649 ms CreateObjectMapping: 25.544189 ms MarkObjects: 825.444177 ms DeleteObjects: 1.092485 ms)

    11.38.59: Waiting for NPC Spawn
    11.38.59: Finished NPC Spawn
    11.38.59: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=DemoStartupScene, TimeToFadeIn=4.5, PreloadTime=0.8, SceneIOLoadTime=0.0, SceneUnloadTime=0.6, SceneActivateTime=1.3, JoinTime=0.0, DecoLoadTime=0.0, AvatarLoadTime=0.0, FinalizeLoadTime=1.7, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.0, GameManager=0.1, JoinDownloadTime=0.0, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.38.59: Fading in...
    11.39.00: AsyncLevelLoad Completed!
    GroupServer: OnStatusChanged:Disconnect
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    Network storage reset
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    Network storage reset
    0 : 579a19acabb711013038baf1
    1 : 5bd74e9dabb72c13b48da322
    Found character: Octavia Blake
    0 : 579a19acabb711013038baf1
    Successfully created character: ID: 5bdc1b5dabb74813b42c850b, Name: Octavia Blake
    Knowledge: Loaded 0 character flags, 1 user flags
    Knowledge: Loaded 0 character flags, 1 user flags
    PushLevel: Added level IsleOfStorms/Begin, spawnPoint:, hex:0,0
    AsyncLoadSequence begin. SceneToLoad: IsleOfStorms/Begin:
    11.39.37: Loading Scene...
    11.39.38: Level load loop started.
    The referenced script (Unknown) on this Behaviour is missing!
    (Filename: Line: 1576)

    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1789)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 51)
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_4': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_3': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_2': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfStorms_Terrain_1': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 3.833478 ms
    Shader 'Nature/Terrain/Diffuse': fallback shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'BaseMapShader' shader 'Diffuse' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details1' shader 'Hidden/TerrainEngine/Details/WavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Details2' shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
    GameManagerSceneObject.Awake. 2.11.2018 11.39.50
    NavMeshLoadTime SceneId=IsleOfStorms , Time=0,04266357
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)
    Sub-emitters must be children of the system that spawns them
    (Filename: Line: 2992)


    Unloading 2959 unused Assets to reduce memory usage. Loaded Objects now: 387618.
    Total: 988.011841 ms (FindLiveObjects: 28.120000 ms CreateObjectMapping: 26.874067 ms MarkObjects: 922.146471 ms DeleteObjects: 10.871000 ms)

    Unloading 2 Unused Serialized files (Serialized files now loaded: 51)
    GC.Collect() took 0,1 seconds
    11.39.52: Level loaded.
    11.39.52: Scenario init completed. Scenario:Begin
    Checksum for IsleOfStorms/Begin: 887629032

    Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 387744.
    Total: 889.364375 ms (FindLiveObjects: 28.118195 ms CreateObjectMapping: 26.563261 ms MarkObjects: 833.671970 ms DeleteObjects: 1.010045 ms)

    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.39.54: Started NPC Spawn...
    11.39.54: Equipping Avatars...
    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    PlotManager: Starting Initializing Plots
    Receiving social lists...
    Entering chat channel: Guild/The Disciples of Elene
    Finished receiving social lists
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/The Disciples of Elene
    BankArchetypePreload, Completed. 373 archetypes loaded.
    PlotManager: Finished Initializing Plots
    Spawning local player at (49.848, 17.868, 28.603) using spawner PlayerSpawnLocation. SnapToGround:True
    Local player equipment load time: 00 secs
    11.39.59: Equipment load complete. Loop Counter:413
    LocationDiscovered: Player="Octavia Blake", SceneId="IsleOfStorms/Begin", LocationName="IsleOfStorms_NPC_Arabella"
    11.39.59: Waiting for NPC Spawn
    11.39.59: Finished NPC Spawn
    11.40.00: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=IsleOfStorms, TimeToFadeIn=22.3, PreloadTime=0.8, SceneIOLoadTime=10.5, SceneUnloadTime=0.7, SceneActivateTime=1.9, JoinTime=2.6, DecoLoadTime=0.0, AvatarLoadTime=4.8, FinalizeLoadTime=1.0, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.3, GameManager=0.1, JoinDownloadTime=1.4, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    11.40.00: Fading in...
    11.40.01: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=28, TotalTime=4.6, MaxTime=0.2, PersistenceService+<GetRansomLocationsForGame>c__AnonStoreyBB, Scene=IsleOfStorms/Begin
    IncomingBytes, GameBytes=2119, GroupBytes=185, SceneBytes=64, TotalBytes=2368, NumPlayers=1, SceneId=IsleOfStorms/Begin
    IncomingMessages, Total=11, NumPlayers=1, SceneId=IsleOfStorms/Begin,Room=3cf0b8c8-0e2c-401b-8e9a-cfbd2facf096
    PushLevel: Added level CharacterAppearanceEditor, spawnPoint:, hex:5117,5022
    Network storage reset
    NetworkingPeer: LeaveRoom
    local player destroyed.
    SceneServer: OnStatusChanged:Disconnect
    PlotManager: SceneServer disconnect. Load status = Initialized
    NetworkingPeer: LeaveComplete. Disconnecting.
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: CharacterAppearanceEditor:
    11.40.50: Loading Scene...
    10
    11.40.51: Level load loop started.
    Unloading 1 Unused Serialized files (Serialized files now loaded: 54)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 50.678884 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.40.52
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal(Clone) (CameraController)

    Unloading 7766 unused Assets to reduce memory usage. Loaded Objects now: 365499.
    Total: 952.622642 ms (FindLiveObjects: 26.714903 ms CreateObjectMapping: 27.602491 ms MarkObjects: 838.613280 ms DeleteObjects: 59.691967 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 54)
    GC.Collect() took 0,1 seconds
    11.40.53: Level loaded.
    11.40.53: Scenario init completed. Scenario:
    Checksum for CharacterAppearanceEditor: 163706173
    11.40.53: character appearance editor level loaded.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 365499.
    Total: 902.204318 ms (FindLiveObjects: 27.293791 ms CreateObjectMapping: 28.483460 ms MarkObjects: 845.543990 ms DeleteObjects: 0.882774 ms)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    The referenced script on this Behaviour (Game Object 'Camera_Perspective') is missing!
    (Filename: Line: 1789)

    11.40.56: Waiting for NPC Spawn
    11.40.56: Finished NPC Spawn
    11.40.56: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=CharacterAppearanceEditor, TimeToFadeIn=5.5, PreloadTime=0.8, SceneIOLoadTime=0.0, SceneUnloadTime=0.6, SceneActivateTime=1.5, JoinTime=0.0, DecoLoadTime=0.0, AvatarLoadTime=0.0, FinalizeLoadTime=2.7, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=0.9, GameManager=0.2, JoinDownloadTime=0.0, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.40.56: Fading in...
    11.40.57: AsyncLevelLoad Completed!
    GroupServer: OnStatusChanged:Disconnect
    Unloading 2 Unused Serialized files (Serialized files now loaded: 45)

    Unloading 1368 unused Assets to reduce memory usage. Loaded Objects now: 374579.
    Total: 899.848147 ms (FindLiveObjects: 34.972182 ms CreateObjectMapping: 29.915035 ms MarkObjects: 833.426154 ms DeleteObjects: 1.534474 ms)

    PushLevel: Added level IsleOfStorms/Begin, spawnPoint:playerSpawnLocation_Mirror, hex:5117,5022
    AsyncLoadSequence begin. SceneToLoad: IsleOfStorms/Begin:playerSpawnLocation_Mirror
    11.41.13: Loading Scene...
    11.41.14: Level load loop started.
    The referenced script (Unknown) on this Behaviour is missing!
    (Filename: Line: 1576)

    The referenced script on this Behaviour (Game Object '<null>') is missing!
    (Filename: Line: 1789)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 54)
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_4': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_2': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfStorms_Terrain_1': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    Shader 'MicroSplat/Terrain_IsleOfSTorms_Terrain_3': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 25.287540 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.41.36
    NavMeshLoadTime SceneId=IsleOfStorms , Time=0,0423584
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)
    Sub-emitters must be children of the system that spawns them
    (Filename: Line: 2992)


    Unloading 2265 unused Assets to reduce memory usage. Loaded Objects now: 402137.
    Total: 965.340128 ms (FindLiveObjects: 42.664413 ms CreateObjectMapping: 38.787909 ms MarkObjects: 869.370170 ms DeleteObjects: 14.517333 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 54)
    GC.Collect() took 0,2 seconds
    11.41.38: Level loaded.
    11.41.38: Scenario init completed. Scenario:Begin
    Checksum for IsleOfStorms/Begin: 887629032

    Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 402263.
    Total: 930.808129 ms (FindLiveObjects: 28.286085 ms CreateObjectMapping: 28.164530 ms MarkObjects: 873.363715 ms DeleteObjects: 0.993196 ms)

    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.41.40: Started NPC Spawn...
    11.41.40: Equipping Avatars...
    GroupServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:Connect
    GroupServer: OnStatusChanged:EncryptionEstablished
    SceneServer: OnStatusChanged:EncryptionEstablished
    Requesting social lists...
    PlotManager: Starting Initializing Plots
    PlotManager: Finished Initializing Plots
    Receiving social lists...
    Spawning local player at (11.531, 10.625, -25.191) using spawner PlayerSpawnLocation_Mirror. SnapToGround:True
    Local player equipment load time: 00 secs
    11.41.41: Equipment load complete. Loop Counter:84
    11.41.42: Waiting for NPC Spawn
    11.41.42: Finished NPC Spawn
    11.41.42: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=IsleOfStorms, TimeToFadeIn=29.2, PreloadTime=0.8, SceneIOLoadTime=1.9, SceneUnloadTime=20.5, SceneActivateTime=1.6, JoinTime=2.9, DecoLoadTime=0.0, AvatarLoadTime=1.0, FinalizeLoadTime=0.4, RelatedInfo, PrefabLoadTime=0.1, ResourceLoadTime=0.2, GameManager=0.1, JoinDownloadTime=1.4, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    GetPixels32 failed: insufficent pixel buffer size (1), must be at least 4 x 4
    (Filename: Line: 1341)

    Failed to get pixels of splat texture
    (Filename: Line: 259)

    Entering chat channel: Guild/The Disciples of Elene
    Finished receiving social lists
    11.41.42: Fading in...
    EnterChatChannelResponse: Result = Ok, ChannelName = Guild/The Disciples of Elene
    11.41.43: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=9, TotalTime=1.7, MaxTime=0.3, PersistenceService+<GetRansomLocationsForGame>c__AnonStoreyBB, Scene=IsleOfStorms/Begin
    IncomingMessages, Total=12, NumPlayers=1, SceneId=IsleOfStorms/Begin,Room=3cf0b8c8-0e2c-401b-8e9a-cfbd2facf096
    KGFDebugGui in use. Calls OnGUI which is not performant!
    Shader 'Hidden/Internal-GUIRoundedRect': fallback shader 'Hidden/Internal-GUITextureClip' not found
    LocationDiscovered: Player="Octavia Blake", SceneId="IsleOfStorms/Begin", LocationName="IsleOfStorms_Oracle"
    OutgoingMessageQueue, Total=33,Master=True,SceneId=IsleOfStorms/Begin,timeScale=1.00,SetViewState:29,UpdateKnowledgeFlag:1,LogQuestStatus:1,Ping:1,EnableUnreliableMessages:1,Room=3cf0b8c8-0e2c-401b-8e9a-cfbd2facf096
    LocationDiscovered: Player="Octavia Blake", SceneId="IsleOfStorms/Begin", LocationName="IsleOfStorms_LunarRift"
    AddBundle(book), ResponseIndex=34894, Args=["book"] | TYPE=Conversation+ActionHelper+Action_AddLootBundle SCENE=IsleOfStorms/Begin CONNECTION_STATUS=Connected-Joined
    10
    10
    AddBundle(skiptutorial), ResponseIndex=1039, Args=["skiptutorial"] | TYPE=Conversation+ActionHelper+Action_AddLootBundle SCENE=IsleOfStorms/Begin CONNECTION_STATUS=Connected-Joined
    PushLevel: Added level SolaceBridge_Starter/WithTutorial, spawnPoint:, hex:5116,5034
    Network storage reset
    NetworkingPeer: LeaveRoom
    local player destroyed.
    SceneServer: OnStatusChanged:Disconnect
    PlotManager: SceneServer disconnect. Load status = Initialized
    NetworkingPeer: LeaveComplete. Disconnecting.
    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5055"
    Network storage reset
    AsyncLoadSequence begin. SceneToLoad: SolaceBridge_Starter/WithTutorial:
    11.44.29: Loading Scene...
    10
    11.44.30: Level load loop started.
    Unloading 3 Unused Serialized files (Serialized files now loaded: 54)
    camera controller destroyed.
    Pathfinding: Load UnLoaded
    UnloadTime: 76.447227 ms
    GameManagerSceneObject.Awake. 2.11.2018 11.44.42
    NavMeshLoadTime SceneId=SolaceBridge_Starter , Time=0,3813477
    Pathfinding: Load Loaded
    Camera: CameraRig_Universal (CameraController)

    Unloading 5995 unused Assets to reduce memory usage. Loaded Objects now: 401865.
    Total: 1508.605243 ms (FindLiveObjects: 52.295198 ms CreateObjectMapping: 46.127813 ms MarkObjects: 1321.015112 ms DeleteObjects: 89.166819 ms)

    Unloading 1 Unused Serialized files (Serialized files now loaded: 54)
    GC.Collect() took 0,3 seconds
    11.44.45: Level loaded.
    11.44.45: Scenario init completed. Scenario:WithTutorial
    Checksum for SolaceBridge_Starter/WithTutorial: 2791607496

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 401897.
    Total: 1475.080281 ms (FindLiveObjects: 59.905289 ms CreateObjectMapping: 42.266954 ms MarkObjects: 1371.403951 ms DeleteObjects: 1.503484 ms)

    Network storage reset
    NetworkingPeer: Connecting to "208.81.240.51:5056"
    11.44.48: Started NPC Spawn...
    11.44.48: Equipping Avatars...
    SceneServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:EncryptionEstablished
    PlotManager: Starting Initializing Plots
    PlotManager: Finished Initializing Plots
    Spawning local player at (101.75, 66.322, -146.01) using spawner PlayerSpawnLocation_Boat. SnapToGround:True
    Local player equipment load time: 00 secs
    11.44.50: Equipment load complete. Loop Counter:89
    LocationDiscovered: Player="Octavia Blake", SceneId="SolaceBridge_Starter/WithTutorial", LocationName="SolaceBridge_Starter_ExitToElsewhere_Boat"
    11.44.57: Waiting for NPC Spawn
    11.45.01: Finished NPC Spawn
    11.45.01: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=SolaceBridge_Starter, TimeToFadeIn=32.0, PreloadTime=1.0, SceneIOLoadTime=10.5, SceneUnloadTime=1.0, SceneActivateTime=3.3, JoinTime=3.4, DecoLoadTime=0.0, AvatarLoadTime=1.3, FinalizeLoadTime=11.5, RelatedInfo, PrefabLoadTime=0.0, ResourceLoadTime=7.9, GameManager=0.1, JoinDownloadTime=1.4, VideoMemory=4025, SystemMemory=12239, FirstTime=False, UserId=5799522538ca6d04d4bbcd23
    11.45.02: Fading in...
    11.45.02: AsyncLevelLoad Completed!
    PersistenceService.WaitTimes, Total=10, TotalTime=1.7, MaxTime=0.3, PersistenceService+<GetRansomLocationsForGame>c__AnonStoreyBB, Scene=SolaceBridge_Starter/WithTutorial
    IncomingBytes, GameBytes=70, GroupBytes=50, SceneBytes=44, TotalBytes=164, NumPlayers=1, SceneId=SolaceBridge_Starter/WithTutorial
    IncomingMessages, Total=5, NumPlayers=1, SceneId=SolaceBridge_Starter/WithTutorial,Room=639ae558-6ee5-403c-aaab-46f0d9b1c812
    OutgoingMessageQueue, Total=12,Master=True,SceneId=SolaceBridge_Starter/WithTutorial,timeScale=1.00,SetViewState:3,SetRoomProperties:1,RaiseInstantiateEvent:1,SubscribeToView:1,Ping:1,GetAvailableItemUpgrades:1,SetSaveLocation:1,UpdateKnowledgeFlag:1,GetTaxRules:1,EnableUnreliableMessages:1,Room=639ae558-6ee5-403c-aaab-46f0d9b1c812
    FPSMeter, fps=16.2, SceneId=SolaceBridge_Starter/WithTutorial, pos=(101.75, 66.322, -146.01), graphicsDeviceName=NVIDIA GeForce GT 730, graphicsMemorySize=4025, systemMemorySize=12239, processorType=Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz, firstPersonCam=False
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

    IncomingBytes, GameBytes=72, GroupBytes=50, SceneBytes=50, TotalBytes=172, NumPlayers=1, SceneId=SolaceBridge_Starter/WithTutorial
    Unloading 1 Unused Serialized files (Serialized files now loaded: 53)

    Unloading 1928 unused Assets to reduce memory usage. Loaded Objects now: 405731.
    Total: 981.160863 ms (FindLiveObjects: 37.322937 ms CreateObjectMapping: 27.825441 ms MarkObjects: 913.697232 ms DeleteObjects: 2.314649 ms)

    IncomingMessages, Total=1, NumPlayers=1, SceneId=SolaceBridge_Starter/WithTutorial,Room=639ae558-6ee5-403c-aaab-46f0d9b1c812
    OutgoingMessageQueue, Total=1,Master=True,SceneId=SolaceBridge_Starter/WithTutorial,timeScale=1.00,Ping:1,Room=639ae558-6ee5-403c-aaab-46f0d9b1c812


    Steps to Reproduce:
    1) Start a new game with a new Avatar
    2) Choose Love as your Starter path
    3) Skip the tutorial from Anais the Mischievious Child
    4) Enter Battle of Solace Bridge

    User Specs:
    OS: Windows 7 (6.1.0) 64bit
    CPU: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz (8) System RAM: 12239
    GPU: NVIDIA GeForce GT 730 GPU RAM: 4025
    SotA.Win.64.860.Date.11.01.18
    Area: SolaceBridge_Starter/WithTutorial
    Area Display Name: Battle of Solace Bridge
    Loc: (101.8, 66.3, -146.0)
    Debug: U29sYWNlQnJpZGdlX1N0YXJ0ZXJ8V2l0aFR1dG9yaWFsfCgxMDEuNzUsIDY2LjMyMiwgLTE0Ni4wMSl8KDAsIDAuNTgsIDAsIDAuODE1KXwtNzcuNzMzMTl8MTQuMjA5NDd8My4yODc1NzM=

    Screenshot #1:
    [​IMG]
    you start next to the boat upon being sent to Battle of Solace Bridge from the Isle of Storms
     
    Last edited: Nov 3, 2018
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the report. I thought the fix for this issue (#62639) was already in the live version of the game, but I'll have to check with our buildmaster where it is in the fix "pipeline."