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[Fixed] Bard Skills: Atonal Aria debuff not leaving enemies

Discussion in 'Combat, Skills & Magic' started by Griffler, Mar 3, 2020.

  1. Griffler

    Griffler Avatar

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    03/03/2020 17:52
    Title: Atonal Aria debuff not leaving enemies
    Reproduction Rate: 100%
    Blocker? No
    Details:
    While the Atonal Aria song is active the debuff refreshes on target every 2 seconds, after the song is finished the debuff stays on the target and accumulates a negative timer, but does not do any damage.

    While Active:
    [​IMG]

    After Song has concluded:
    [​IMG]

    Steps to Reproduce: Use the Atonal Aria skill, wait until the song is finished, observe debuff remains on the target.
    SotA.QA.Win.64.961.Date.03.02.20
    Area: POT_desert_metropolis_01b_template/Rinzai
    Area Display Name: Rinzai
    Loc: (6.2, 48.6, 128.2)
    Debug: UE9UX2Rlc2VydF9tZXRyb3BvbGlzXzAxYl90ZW1wbGF0ZXxSaW56YWl8KDYuMTk4LCA0OC41OTEsIDEyOC4xNTgpfCgwLCAwLjg5OCwgMCwgMC40NCl8LTU5MS44NTU1fDQyLjgwNTc2fDMuMzE1ODMy
     
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  2. FrostII

    FrostII Bug Hunter

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    Exactly as Griffler has stated above, and verified by myself as seen in pic below:
    I noticed a notable "coincidence" (as shown in pic), that the number in the count-up anomaly is exactly equal to the low damage number. In this case, 59

    [​IMG]

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz (12) System RAM: 16296
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.QA.Win.64.972.Date.03.17.20
    Area: POT_forest_metropolis_01a_template/Falling Waters Fortress
    Area Display Name: Falling Waters Fortress
    Loc: (346.5, 37.0, 295.3)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxYV90ZW1wbGF0ZXxGYWxsaW5nIFdhdGVycyBGb3J0cmVzc3woMzQ2LjQ2OSwgMzYuOTUzLCAyOTUuMjk0KXwoMCwgLTAuMjI1LCAwLCAtMC45NzQpfDM4Ny45ODg2fDIwLjM4OTA2fDguMzk5OTg4
     
  3. Tazar

    Tazar Bug Hunter Bug Moderator

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    [Fixed] Per testing, this appears to be fixed.
     
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