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[Fixed] Breach - difficulty marker seems sunk into the ground

Discussion in '***PTE (QA) Bug Archive (After R75)***' started by Rinaldi, Nov 24, 2020.

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  1. Rinaldi

    Rinaldi Bug Hunter

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    11/24/2020 21:36
    Title: Breach - difficulty marker seems sunk into the ground
    Reproduction Rate: not sure if this is intended, but the difficulty marker here is sunk into the ground and only partly visible. Note this is also present on the current public build (1313.Date.11.19.20).
    Blocker? no
    Details: see pic
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz (8) System RAM: 32708
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.QA.Win.64.1104.Date.11.23.20
    Area: Mistrendur_TheBreach
    Area Display Name: The Breach
    Loc: (-152.2, 61.9, 33.6)
    Debug: TWlzdHJlbmR1cl9UaGVCcmVhY2h8fCgtMTUyLjE5MSwgNjEuOTM0LCAzMy41NzIpfCgwLCAwLjg3NywgMCwgMC40OCl8LTIzNi43MzY3fDMwLjk0MDE3fDEuMjU=

    [​IMG]
     
    Last edited: Nov 25, 2020
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the report. I already caught that a couple of days ago, so it'll be fixed for next release.

    Speaking of tier markers, I'll also mention I'm making a change with tier markers in Mistrendur. The "shelf" tier markers like the one in the screenshot will only appear in scenes with multiple difficulty tiers (like Spindelskog). A more traditional "skulls on a spike" tier marker will be added to all Mistrendur scenes. Those who are familiar with the skulls, plains skulls are used for tiers 1-5, spiked skulls are mixed in with tiers 6-10. I'm mixing in bloody skulls for tiers 11-15 and bloody spiked skulls for tiers 16-20. Because the Breach is a tier 15+ scene, it'll get a spike with 5 bloody skulls (and a ribbon on top of the spike representing the "plus").
     
    Last edited: Nov 26, 2020
    Rinaldi and Anpu like this.
  3. Rinaldi

    Rinaldi Bug Hunter

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    This issue is fixed in QA.1108.Date.12.05.20

    The new marker with skills is now present and is not sunken!
     
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