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Forced Path

Discussion in 'Release 26 Dev+' started by Poor game design, Jan 22, 2016.

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  1. Drocis the Devious

    Drocis the Devious Avatar

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    1/22/2016 6:14 PM
    Title: Forced Path
    Reproduction Rate: 100%
    Blocker? No
    Details: We're apparently forcing all players to go to Soltown regardless of what quest path they take. This is extremely frustrating. My POT is on the far Western coat of Novia. So now I'm forced to go all the way to Soltown before I can reach my POT and do stuff I care about.

    There should be a way to get out of the main quest and do whatever you want to do without jumping through hoops. We should also try our best not to make the ENTIRE GAME centered on the eastern part of Novia.

    I'm now off to run through the entire map so I can get to my POT. See you in 30 minutes! :sigh: People are really going to enjoy this during the Land Rush, btw. :)
    Steps to Reproduce: Play game.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-4820K CPU @ 3.70GHz (8) System RAM: 32687
    GPU: NVIDIA GeForce GTX 770 GPU RAM: 1989
    SotA.PreAlpha.Win.64.364.Date.12.28.15
    Area: Novia
    Loc: (449.2, 16.0, -307.0)
     
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    This is by design as a placeholder for not having many if any fleshed out scenes for new players to go to from the other starting paths. We have no intention of maintaining this current setup, and once we're able, will start correctly pathing players to their appropriate scenes out of the tutorials.
     
  3. Elwyn

    Elwyn Avatar

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    For now you should be able to exit the game in the starter scene and Start on World Map to end up in the appropriate part of Novia.
     
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