Game together: Server wide player event announcements.

Discussion in 'Archived Topics' started by zerothis, Feb 8, 2018.

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  1. zerothis

    zerothis Avatar

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    This one's way simple.

    /event title,type,time,,announcement text

    The double comma is where one could manually specify the location. By having no text, the event creator's current position is used. The event gets a queue number and appears to whoever it was directed at, local, zone, guild, even whisper. The player(s) receiving it can then pass it on by number to any chat target (l, z, g, or w)

    to zone: /event 0078
    TITLE: The Taming of the Shrew
    TYPE: Live Theater
    TIME: 8:00 PM EST
    LOCATION: Ardoris (Ardoris) Loc: (185.9, 50.2, 141.7)
    Dark screwball battle of the sexes comedy. Explores gender politics, please hold your tomatoes until the end.

    Anyone can look it up

    /eventsee 0078


    When 1000 players pass it on (or a number the devs decide), it becomes a server wide message everyone sees in their info tab.

    Players are limited 1 event creation every 24 hours?

    Chat, trade, combat, gustball. Why should an MMO have so few activities for multiple players?
     
    that_shawn_guy likes this.
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