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Gathering not interrupted by walking under certain conditions

Discussion in 'Release 35 Bug Forum' started by KuBaTRiZeS, Oct 28, 2016.

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  1. KuBaTRiZeS

    KuBaTRiZeS Avatar

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    10/28/2016 8:30 AM
    Title: Gathering not interrupted by walking under certain conditions
    Reproduction Rate: 100% (tested on some nodes of different resources)
    Blocker? No
    Details: If you press and hold any of the movement keys in the time between your character starting the gathering animation and the progress bar appearing, your character will start walking but the gathering won't be interrupted. Instead, the progress bar will keep raising while you run around, no matter how far you stray from the node. When the gathering ends, if it succeeded, you can come back to the node and pick up the mats.

    If you press the key too early your character won't move, but the animation will get interrupted.

    Pushing any other key while running will interrupt the gathering, but you can run indefinitely by pressing a movement key and using the mouse to turn around. You can even kite mobs!
    Steps to Reproduce:
    1. Find a node (tested with timber, corpses, cotton and garlic).
    2. Press action or double click to start gathering it.
    3. When your character starts the gathering animation but before the progress bar appears, press W.
    4. See your character run away from the node while the action keeps progressing.
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz (4) System RAM: 16336
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4009
    SotA.EarlyAccess.Win.64.497.Date.10.27.16
    Area: Novia_R9_Forest02_03
    Area Display Name: Ulfheim
    Loc: (-0.2, 33.0, 180.9)
     
  2. Daxxe Diggler

    Daxxe Diggler Avatar

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    @KuBaTRiZeS - Thank you for reporting. I believe this may be a known issue, but I'll record it for review because it certainly needs to be fixed!
     
    KuBaTRiZeS likes this.
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