So I'm doing my check-in of progress of SOTA after a few months hiatus and I come across the list of NPC vendors with Gold Crowns Purchasable Items on the website. While looking at the list I went thru a quick succession of thoughts in this order: 1. Wow that's cool. Those that can't afford to buy items in the add-on store can now get some of the items thru in-game means (COTO drops/buy COTOs with gold from players). 2.Hey that Viking Village house I purchased is now cheaper if I would have bought 100 COTOs for $85 and got it in game. I got screwed over by supporting early. 3. Meh just another in a line of percieved lose of value to the pledges/support of those of jumped on earlier. What can you do. Port needs to keep making money if this game is ever going to get where we all want it to be. 4. Hey this could open up some interesting ideas. So here are a couple of ideas of how the NPC Gold Crowd vendors could be improved upon. A: Since add-on store items are no longer meltable, if it's not already possible, how about the COTO NPCs buying add-on store items back for COTOs. Same price as they sell the items for. (They sell the Viking village home for 100 COTOs so I can sell the vendor my Viking Village home for 100 COTOs). You could have it so they buy back for less COTOs (10% maybe) but I think the fact that buying 100 COTOs from the store is cheaper is enough of an offset. So in essence the COTO NPC vendors become a way to "melt" add-on purchases that have been claimed. B: House exchange. Make it so houses of the same COTO value can be exchanged for each other. Make it so I can change my 100 COTO Viking Village Home into a 100 COTO Elven home. maybe add a small transaction fee of 5 COTOs. C: With the recent recipe changes (teachable and discoverable) and add-on store items being sold in game for COTOs, I would like to see crafting recipes for some of the add-on store items be added. They sell Ornate Wooden Streetlamp for 15 COTOs. Why not have a COTO vendor sell a recipe for crafting that item? It could cost 50 to 100% more than the item itself and be a non-teachable, non-discoverable recipe. It could also be use limited (5-10 uses) per recipe purchased. And those who have previously bought the item can get the recipe free in their claim rewards (yes I know that option would be a possible logistics mess). Anyone else have any thoughts/ideas in regards to the COTO NPC Vendors? edited: to add use limit to idea C.