Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

Graphical glitch...weapon & tool

Discussion in 'Player Characters, Animations, & Emotes' started by hearsehauler, Mar 26, 2018.

Thread Status:
Not open for further replies.
  1. hearsehauler

    hearsehauler Avatar

    Messages:
    68
    Likes Received:
    39
    Trophy Points:
    8
    3/26/2018 7:54 PM
    Reproduction Rate: 100%
    Blocker? No
    Details: While "breaking" thru a mine wall, weapon and tool are both displayed.
    Steps to Reproduce: Equip Benefactors Vanduul Polearm (I do not know if this works with other weapons), attempt to "break" thru any mine wall. As soon as the 1st animation is done and while hovering the mouse over the expected area for the 2nd breaking, hit the "E" key...this happens https://www.dropbox.com/s/0qh1w1ifvwtprod/SotA_03-24-18_9-55_2.png?dl=0...better pic here (https://www.dropbox.com/s/i50fb6nqa6j6y20/SotA_03-24-18_9-55_1.png?dl=0) my polearm and the pickax are both equipped and there isn't any "animation" (by the character or the tool/weapon) however the 2nd wall break does happen and a portion of the wall is removed. Then on the 3rd break all animations happen as expected, without the weapon overlaying the tool. This happened in "Lost Whiteguard Silver Mine" as shown, however I have noticed it happening in other mines.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i5-4590 CPU @ 3.30GHz (4) System RAM: 16332
    GPU: NVIDIA GeForce GTX 960 GPU RAM: 2016
    SotA.EarlyAccess.LIVE.Win.64.743.Date.03.01.18
     
Thread Status:
Not open for further replies.