Someone mentioned that the XP divided for groups was fixed /adjusted . Can someone explain in Detail please ?! Thank you!
Can't remember the exact release it came in, but if you go through the release instructions you should find it. I THINK they changed to, still splits the XP between the group, but first person added to the party adds 50% to the amount of total XP that is split between the party. Then every member after the first is an additional 25% XP. EG kill something worth 1000 XP : solo = 1000 XP each party of 2 : 1000 * (1 + 0.5) = 1500 XP : 750 XP each party of N (3+) : 1000 * (1 + 0.5 + ((N-2)*0.25) So if the respawn can keep up and you can kill thing faster due to having more people then you will get significantly more XP than before that i think used to be 10% per additional member. Regards Spence