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Hardened Skeleton Mage unreachable for a time after Drain Life

Discussion in 'Release 43 Bug Forum' started by Kron Caledon, Jul 20, 2017.

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  1. Kron Caledon

    Kron Caledon Avatar

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    7/20/2017 10:21 PM
    Title: Hardened Skeleton Mage unreachable for a time after Drain Life
    Reproduction Rate: 100%
    Blocker? No
    Details:
    This was previously reported under #46864, and I thought was fixed, but seems to be back now in R43.

    https://www.shroudoftheavatar.com/f...nreachable-for-a-time-after-drain-life.91596/

    The Hardened Skeleton Mage becomes "unreachable" for a time and thus becomes immune to damage after casting Drain Life.

    The terrain it's on is perfectly reachable.

    Have reproduced this again in R43 enclosed areas (such as Spectral Mines).

    Happens with all attacks - melee blade attacks, Searing Ray, etc.

    This message appears:
    Kron Caledon attacks Hardened Skeleton Mage and is out of reach, dealing no damage from Stone Fist.

    Kron Caledon attacks Hardened Skeleton Mage and is out of reach, dealing no damage from Searing Ray.

    Steps to Reproduce:
    1) Attack Hardened Skeleton Mage
    2) Observe that Hardened Skeleton Mage casts Drain Life
    3) Observe that the Hardened Skeleton Mage is now "unreachable", with attacks causing no damage.
    4) Eventually this "unreachable" effect wears off, and the Hardened Skeleton Mage can be attacked again.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12) System RAM: 32686
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4058
    SotA.EarlyAccess.LIVE.Win.64.629.Date.07.07.17
    Area: Novia_R1_Forest02_SpectralMines
    Area Display Name: Spectral Mines
    Loc: (-112.0, -14.9, -158.8)
    [​IMG]
    [​IMG]
     
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