I'm not looking to be trolled, but after having some friends check out SotA, and all of them leaving it, I think the topic of the targeting system needs to be aired. The main problem to me is that I'm tired of targeting something (the target's id is up with a red target icon) only to have my character spin and shoot a completely different target - even AFTER I had shot the true target successfully. My friends said their impression was that the programmers were having fun with players, especially since you target something and a rabbit (sometimes more distant than the actual target, gets the shot instead of the intended target). If that's true, then I find it very disturbing. Why would the developers get their jollies in this way? I hope that isn't the case, but very clearly, if I click on a target, shoot a fire arrow at it, it gets hit and immediately agroes on me, but then my next shot shoots in a completely different direction (IOW, not an "overshot", etc.) and shoots a different target then something is definitely not right. Now for background, I have been playing SotA for some time and have invested far more money than I ever should have into it, but I like the game over all and I like buying pixels in support of it, but what two of my friends (totally separate friends) said to me gave me a chill... they both separately told me I better get used to running through empty towns, because as long as something as important as targeting is that bad, no one will want to play.