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Highvale Outskirts - The sound effect for the collapsing boards is still set to 2D

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Anpu, Dec 16, 2019.

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  1. Anpu

    Anpu Avatar

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    12/16/2019 19:34
    Title: Highvale Outskirts - The sound effect for the collapsing boards is still set to 2D
    Reproduction Rate: 100%
    Blocker? No
    Details: The sound you hear when walking over the wooden planks that collapse below you can still be heard all over the scene. I recall Sannio finally figuring out what this problem sound was, because the sound effect was set to 2D instead of 3d(?). This still is not set correctly in the scene, and you hear the collapsing board sound all over the zone when anyone walks on these and they collapse.
    Steps to Reproduce: Go to the Highvale Outskirts when other player are in the scene and observe the collapsing board sound can be heard anywhere in the scene, if someone walks over any and they collapse.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Xeon(R) CPU E5-1620 0 @ 3.60GHz (8) System RAM: 16303
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.Win.64.1096.Date.12.14.19
    Area: Novia_R6_Hills04_01
    Area Display Name: Highvale Outskirts
    Loc: (27.6, 186.4, -433.3)
    Debug: Tm92aWFfUjZfSGlsbHMwNF8wMXx8KDI3LjYyMywgMTg2LjQyNCwgLTQzMy4yNzUpfCgwLCAwLjM1MSwgMCwgLTAuOTM2KXwtNDAwLjE0OTZ8MjIuOTI4NzZ8Ny40OTk2NjY=
     
  2. Sannio

    Sannio Lead Quest and Level Designer Moderator SOTA Developer

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    Thanks for the report (and additional info)! Issue #66189
     
    Anpu likes this.
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