Give us ability to hire NPC or Player bodyguards. That way when we go mining, exploring, etc. we can be feel protected knowing we'd be able to fend off PKers. It'd also allow for more social-gaming, you can hire friends to protect you. Not to mention, this would add into the player-driven economy Or make high traffic areas (like mines) better guarded. Also, make PKing harder. No one strike deaths plz.
In UO you could hire whoever you wanted because it was a totally free sandbox. You could join guilds that had each others backs, you could build structures to protect yourself, you could put a bounty on somebodies head. That's what I'm hoping to regain through this game. Putting limits on PvP and what players can and can't do will make this just another generic MMO.
I agree putting limits on what players can and can't do would make this another generic MMO. I'd like to booby-trap my house if possible.