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Hitching when closing windows

Discussion in 'Release 37 Feedback Forum' started by Vladamir Begemot, Jan 5, 2017.

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  1. Vladamir Begemot

    Vladamir Begemot Avatar

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    This is already in bugs but I wanted to actually discuss it a bit, mainly for my benefit when thinking about how you build a game.

    Hitching when opening a window that syncs, and having the main thread locked in for a second while it loads things, seems pretty straightforward.

    Hitching when closing a window isn't as obvious though. Why is this happening? Is it doing some massive garbage collection? Or is it doing a complete synchronization check with the server?
     
  2. Vladamir Begemot

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    This happens when closing the friends list, so that previous speculation doesn't make sense as there's no reason that the client needs to synchronize anything in that window.
     
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