I miss the original cloth map of SotA

Discussion in 'General Discussion' started by Duke Gréagóir, May 8, 2018.

Thread Status:
Not open for further replies.
  1. Deadly Habit

    Deadly Habit Avatar

    Messages:
    271
    Likes Received:
    429
    Trophy Points:
    28
    Location:
    Virtue Oasis
    I'd just like more music and rotation of it period since after 1000+ hours I've muted it after hearing the same song over and over even within the variety the soundtrack has, it usually is just the same couple songs playing.
     
  2. Parson Barr

    Parson Barr Avatar

    Messages:
    342
    Likes Received:
    657
    Trophy Points:
    55
    Gender:
    Male
    Don't get me wrong, I love the new method too. This one might have gotten too stylized over time, getting in the way of the overall game play. I don't know about the politics behind the change and I sure can't fault the new system. So many times I've stopped just to look at the sky and the mountains.
     
    Daigoji Gai and Sir_Hemlock like this.
  3. Rada Torment

    Rada Torment Community Ambassador (ES)

    Messages:
    1,477
    Likes Received:
    4,637
    Trophy Points:
    125
    I'm in love with that song!

    Thank you @Duke Gréagóir for sharing with us all.

    Definitely we need more Overworld songs.
     
    Jaesun and Duke Gréagóir like this.
  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

    Messages:
    10,681
    Likes Received:
    16,061
    Trophy Points:
    153
    (sorry, greagoir, was not actually expecting that comment to derail the thread.)

    hey @Bread Vendor, can any of these old songs be re-integrated?
     
    Jaesun likes this.
  5. smack

    smack Avatar

    Messages:
    7,078
    Likes Received:
    15,278
    Trophy Points:
    153
    I don't miss that map at all. :)

    I'd even prefer a truly old school style map like this instead of that map:

    [​IMG]

    If they dropped the 2D pop-up cut-outs and just kept it truly flat, I'd probably be ok with it.
     
    Ben_Hroth likes this.
  6. Canterbury

    Canterbury Avatar

    Messages:
    1,466
    Likes Received:
    3,895
    Trophy Points:
    113
    Gender:
    Male
    I liked it a lot because, as I think I said at the time, the overhead map sort of takes the player out of immersion, so why not go the whole hog and make it look like a map, rather than what we ended up with.

    Of course, it didn't happen that way.... life moves on, etc... but I hear you, OP, because I liked the idea at the time - a lot - and I still like it now. For different reasons to you, ultimately, but I still like it.
     
    evillego6 and Duke Gréagóir like this.
  7. Rufus D`Asperdi

    Rufus D`Asperdi Avatar

    Messages:
    6,346
    Likes Received:
    15,782
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Austin, TX
    Of course, immersion was one of the main arguments that the proponents of our current overland map provided as a argument in support of ditching the 'cloth' map.
    Which is the problem with terms like 'immersion' and 'meaningful PvP'... there is no definition of what those terms mean... they're highly subjective. If you ask 20 people what makes a game immersive, you will get 20 different answers.
     
    Duke Gréagóir likes this.
  8. WrathPhoenix

    WrathPhoenix Avatar

    Messages:
    1,281
    Likes Received:
    4,446
    Trophy Points:
    113
    So much this.
     
  9. Daigoji Gai

    Daigoji Gai Avatar

    Messages:
    481
    Likes Received:
    974
    Trophy Points:
    55
    Gender:
    Male
    Location:
    NYC & CT
    Disagree with this. The core concept is understood and shared by many, though the semantics used to describe it may differ - the sense of feeling inside of or genuinely a part of an experience.
    It is also quite easy to group those 20 different answers into "dimensions" or types and categories. Some are sensory (audio/visual); some with design choices; some even with technology.
    In other words, it is the "blind men and the elephant" analogy; all describing the same sensory perception that draws one into an experience (since it is a combination of dimensions that is required) but approaching it from different angles. Semantic jujitsu.
     
  10. Daigoji Gai

    Daigoji Gai Avatar

    Messages:
    481
    Likes Received:
    974
    Trophy Points:
    55
    Gender:
    Male
    Location:
    NYC & CT
    That said, I wouldn't mind the cloth map returning to address sea & airship travel... that would be interesting...
     
  11. Grimbone

    Grimbone Bug Hunter

    Messages:
    572
    Likes Received:
    951
    Trophy Points:
    63
    Gender:
    Male
    Location:
    USA
    To me, the cloth overworld map gives it more of an ultima feel. I was expecting more when they converted to the new overworld map. Now that I see what it has become I feel the cloth overworld map would have been just fine. I would not mind switching back to the cloth overworld map.
     
    Duke Gréagóir likes this.
  12. Rufus D`Asperdi

    Rufus D`Asperdi Avatar

    Messages:
    6,346
    Likes Received:
    15,782
    Trophy Points:
    165
    Gender:
    Male
    Location:
    Austin, TX
    And what provides that sense or feeling is going to differ significantly from individual to individual.
     
  13. 3devious

    3devious Avatar

    Messages:
    1,447
    Likes Received:
    2,624
    Trophy Points:
    125
    Gender:
    Female
    Location:
    Virginia
    Especially if we could get my covetted 90FPS! @Rufus D`Asperdi I admit that SoTA isn't a democracy, hell the U.S. isn't even a democratic country. We have a representative government as some of learned a painful lesson this time.
    I don't think that whales get the vote otherwise BDF would still be here. :( I'm more of a bloated popeyed goldfish: I give my opinion about features and when they don't listen I say "See, I &%*#ing told you!" In this case it was more of a "do what you want, you're going to anyway." I am happy to be able to say it looks a heck of a lot better than I thought it would. It is one of those cases where I'm pleasantly suprised.
     
  14. Senash Kasigal

    Senash Kasigal Avatar

    Messages:
    1,194
    Likes Received:
    2,695
    Trophy Points:
    125
    Gender:
    Male
    Location:
    Germany
    R5 Map of Hidden Vale

    [​IMG]
     
  15. Barugon

    Barugon Avatar

    Messages:
    13,335
    Likes Received:
    20,818
    Trophy Points:
    153
    Gender:
    Male
    Right, 90 FPS on the world map, where it doesn't really matter.
     
  16. 3devious

    3devious Avatar

    Messages:
    1,447
    Likes Received:
    2,624
    Trophy Points:
    125
    Gender:
    Female
    Location:
    Virginia
    It matters everywhere.
     
Thread Status:
Not open for further replies.