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Imprisoned as a story idea

Discussion in 'Release 32 Feedback Forum' started by Lord_Darkmoon, Aug 3, 2016.

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  1. Lord_Darkmoon

    Lord_Darkmoon Avatar

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    I liked the part of Ultima 9 where the Avatar gets imprisoned and has to escape. I think that something like this would be great for SotA, too.
    Maybe not (only) imprisoned in a dungeon but in a city. How about during a siege? After finishing a quest it is triggered that the evil forces attack the city which is then sealed off. We have to find a way outside and/or help during the siege to repell the attackers.

    I think such elements would make the story more intense and interesting.
     
  2. Ikirouta

    Ikirouta Avatar

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    Agreed!

    Imprisonment, as a concept, seems totally something which should go hand in hand with sieges.

    I think, it would be cool to see "prisons" in general too – i.e. get thrown into a jail due to guest or bad behaviour next to a city guard (drink ale and activate vomit emote). In prison/jail you could also meet interesting (or even guestwise important) characters, which you cannot access any other way.
     
    Roycestein Kaelstrom likes this.
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