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Inconsistent calculation of Health and Weight

Discussion in 'Release 27 Bug Forum' started by wardgom, Mar 18, 2016.

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  1. wardgom

    wardgom Avatar

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    Title: Inconsistent calculation of Health and Weight
    Reproduction Rate: unknown
    Blocker? No
    Details: Just happened this evening approx 8:30pm EST 18MAR2016. Health/Weight un-buffed stats fell back from approx 378/295 to 352/245. These numbers were trending gradually upward consistent with various glyphs being trained all the way up to adv. lvl 50. Completely shutting game down and restarting had no effect. Note that this character has many passive glyphs which increase strength. Attempted to reproduce/reset by spamming "Inner Strength" glyph with no success.

    Steps to Reproduce:

    1. Create new character.
    2. Train "Healthy", "Train Strength", "Heavy Lifter", "Endurance", and "Inner Strength" glyphs
    3. Watch as the derivative stats "Health" and "Weight" natural numbers gradually increase as you train.
    4. At some point "Health" and "Weight" numbers will suddenly fall back with no apparent reason.
    User Specs: Desktop, Linux Mint, Steam Client.
     
  2. Jefe

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    Are you being boosted by Sun Worship in the Sun line of Magic? That modifies strength based on day/night cycle.
     
  3. wardgom

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    No. But that is a good question.

    None of those glyphs are unlocked, and there is no cycling. Just a single step from one set of numbers to the others. I'm wondering if there is some kind of "selection" in the algorithms that happens at adventure level 50?
     
  4. Jefe

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    Assuming body armor/chest piece did not change. I.E. the armor actives and passives are based on the chest piece.
     
  5. wardgom

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    No gear changes.
     
  6. Jefe

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    Only thing I can think of left would be Strength of Earth active skill running alongside Inner Strength.
     
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