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Increase Empty Row Lot Decoration Count

Discussion in 'Wishlist Requests' started by Mapper, Mar 5, 2021.

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  1. Mapper

    Mapper Bug Hunter

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    Currently the outdoor decoration limit for a row lot is 200 items and indoors it is 600 items however if you buy the 'Empty Row Lot' "house" you are still stuck to the 200 outdoor limit, It would be nice for this to be increased as you essentially have a much larger 'outdoor garden'.
     
  2. Bridge Troll

    Bridge Troll Avatar

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    This is also a problem for other "homeless" housing options like the stonehenge looking village "home".
     
  3. FBohler

    FBohler Avatar

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    I think the main problem with this request is related to performance.
    POTs have pretty choppy framerates to a major part of the community already.
     
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  4. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    internal and external lights, containers, npcs, and internal objects were increased just last fall in R83. if they felt comfortable with performance for external objects they would have increased those at that time.
     
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  5. Bridge Troll

    Bridge Troll Avatar

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    I took my dungeon lot in Solania down recently, but it had used the max lights for a town lot. Exterior only, since I was robbed of the internal count....
    No performance issues for me, nothing but commendations on the beauty of it. Nobody ever said their performance halted near it.

    Now. I have had the same dungeon lot with a village home on it filled with elven lights. Those lights submit a glow that goes far outside and paints the whole lot green. I don't know how laggy it was for others, I had none, and I packed it to the gills with these lights. My point is that interior lights hurt exterior rendering. These no-interior homes should be allotted extra exterior lights due to the fact that they contribute no issues from the interior lights.
     
  6. Aurelius Silverson

    Aurelius Silverson Avatar

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    Don't think you have thought that statement through, since it implies our feedback on what we want to see is largely pointless, which is certainly not the case - the Devs listen when we ask about things, they don't telepathically sense what we find frustrating and would like to see changed if possible. At the very least, what they thought 'at the time' can now be reassessed based on what's happening in the game and what we ask about now, no?
     
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