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[Info needed] Mid-level mobs give same loot as before

Discussion in 'Release 44 Bug Forum' started by monkeysmack, Jul 27, 2017.

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  1. monkeysmack

    monkeysmack Avatar

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    7/27/2017 5:39 PM
    Title: Mid-level mobs give same loot as before
    Reproduction Rate:100%
    Blocker?NO
    Details:Was stated in R44 release instructions "Loot on mid-level creatures will be adjusted to be more rewarding while still maintaining game balance." But I see no difference from past releases. All mobs give 6-25 gold and a weapon. Same as always. Places tested. Three skull "South Longfall Road" and "South Longfall welands" Mob's tested: bandits and large skeleton and zombies.
    Steps to Reproduce:
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz (8) System RAM: 8139
    GPU: Radeon (TM) HD 6490M GPU RAM: 1008
    SotA.EarlyAccess.LIVE.Win.64.632.Date.07.27.17
    Area: Novia_R7_Swamp01_01
    Area Display Name: South Longfall Wetland
    Loc: (35.4, 18.9, -17.1)
    Debug: Tm92aWFfUjdfU3dhbXAwMV8wMXx8KDM1LjM2OCwgMTguODgsIC0xNy4xNDkpfCgwLCAwLjE1LCAwLCAwLjk4OSl8MTcuMzA3Nzl8MjYuNTc5Njd8OS45OTUwNQ==
     
  2. Lexie

    Lexie Bear Queen Emeritus

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    hmmm. I don't have a full picture of all the changes with this yet myself. It's not going to be a HUGE change so let's see how subtle this one is.
    Anyone noticing a difference in other 3 tier scenes, before 4 tier?
     
  3. Sarek

    Sarek Avatar

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    Sham Hills also no increase at all, have tried all tiers since the patch dropped and seen zero changes to general loot table and no loot sack drops at all
     
  4. Ameresta Trilon

    Ameresta Trilon Avatar

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    It would have been helpful if the devs would have responded to the questions about what is considered a mid-level mod because then we would know for example that nothing in 3-skull would be mid-level but 4-skull would etc...
     
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