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[Info Needed]Serious memory leaks (linux)

Discussion in 'Release 43 Bug Forum' started by Damian Killingsworth, Jun 30, 2017.

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  1. Damian Killingsworth

    Damian Killingsworth Avatar

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    1. Title:Serious memory leaks (linux)
    2. Reproduction Rate: eventual 100%
    3. Blocker? no
    4. Details:
    I noticed while monitoring my system, that the client starts to gobble memory after about an hour or two. I am aware that this was happening before, but it has gotten worse for linux in R43. I would like to share 4 states

    Splash screen:
    [​IMG]
    In the Novia Overland:
    [​IMG]
    In the PoT Whyte Roc:
    [​IMG]
    Loading into Crag Foothills:
    [​IMG]
    So that last one is about 1.5 hours running the client. As you can see once it maxed out my physical mem, it spilled over into the swap. Once loaded into the scene things cooled down, but my phys ram was still near 16GB.
    1. Steps to Reproduce:N/A
    2. User Specs: intel i7 6700k / Geforce GTX 970 / 16GB gskill RAM / SSD
     
  2. Burzmali

    Burzmali Avatar

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    I can confirm this behavior, though it is an mild improvement over R42.
     
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  3. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Thank you for reporting. While we were able to produce minor fixes to memory issues, most of the performance improvement work for this release was addressed framerate. Especially in large scenes. We are aware of issues with memory, and are continuing our work to improve them. If you are able to provide any information relating to what you were doing in game at the time that memory began to grow faster, it may be able to help us isolate certain causes of memory leaks.

    Thank you for reporting.
     
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  4. Burzmali

    Burzmali Avatar

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    Same as I reported in R42, entering scenes triggers an increase of memory usage, returning to the previous scene doesn't release that memory. Eventually all the memory gets used and the game chews into swap and/or crashes, possibly taking you system down with it is you aren't careful.
     
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