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[Info Needed]Unbelievable lag in Owl's Head Sewers

Discussion in 'Release 40 Bug Forum' started by uhop, Apr 11, 2017.

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  1. uhop

    uhop Avatar

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    4/11/2017 10:20 PM
    Title: Unbelievable lag in Owl's Head Sewers
    Reproduction Rate: 100%
    Blocker? Yes.
    Details: Unbelievable lag in Owl's Head Sewers never observed by me before. Even a mouse and a keyboard are lagged. In fact, when I typed "/bug", it opened a recipe book, and eventually typed "/ug" in a command window. While it looks totally normal, all actions are lagged by seconds. Totally unplayable.
    Steps to Reproduce: enter from Owl's Head.
    User Specs:
    OS: Linux 4.8 Ubuntu 16.10 64bit
    CPU: Intel(R) Core(TM) i7-3960X CPU @ 3.30GHz (12) System RAM: 64369
    GPU: GeForce GTX 680/PCIe/SSE2 GPU RAM: 4096
    SotA.EarlyAccess.Linux.64.587.Date.04.07.17
    Area: OwlsHead Sewers
    Area Display Name: Owl's Head Sewers
    Loc: (79.0, 20.0, -8.5)
     
  2. uhop

    uhop Avatar

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    Re-entered the second time --- this time the lag is much less, around 1s. It was enough to get killed by green skeletons I wouldn't notice before. Still not really playable. Judging by how mouse behaves, going to the scene starts a CPU-intensive process, which occupies all 12 cores. The intensity of this process varies time to time from huge multi-second lag the first time, and lesser lag the second time. I suggest to look for a run-away process, and what it does.
     
  3. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    We are unable to reproduce this. Are you still seeing this issue occur?
     
  4. uhop

    uhop Avatar

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    Yes. Not as big as when I reported, but still it is bigger than usual. Interesting that when I kill all mobs in the initial area, and ghost + skeletons in the area leading to Owl's Nest, the lag becomes noticeably better. But the initial lag, when I just enter Owl's Head Sewers is still more than usual for any other area.
     
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