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"instance not accepting new players" when using lunar rift

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Elwyn, Oct 19, 2017.

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  1. Elwyn

    Elwyn Avatar

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    10/19/2017 1:40 PM
    Title: "instance not accepting new players" when using lunar rift
    Reproduction Rate:
    Blocker?
    Steps to Reproduce:
    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8) System RAM: 24482
    GPU: NVIDIA GeForce GTX 750 Ti GPU RAM: 1993
    SotA.EarlyAccess.LIVE.Win.64.672.Date.10.04.17
    Area: Novia_R3_City_Brittany_Graveyard
    Area Display Name: Brittany Graveyard
    Loc: (44.2, 38.4, -73.9)
    Debug: Tm92aWFfUjNfQ2l0eV9Ccml0dGFueV9HcmF2ZXlhcmR8fCg0NC4yMzEsIDM4LjM4MSwgLTczLjg3NCl8KDAsIDAuNjU4LCAwLCAwLjc1Myl8ODIuMjk2Mzl8MTB8MS42ODU4Mjc=

    Details:
    - was in Brittany Graveyard
    - rift was pointed to Blood River
    - entered rift
    - saw a message like "This instance is not accepting new players" (message wasn't get saved in chat log and wasn't shown long enough for me to memorize it)
    - was then kicked to Novia
    - got stuck at 51% waiting for character to leave previous scene, waited maybe 30-60 seconds
    - killed client with task manager
    - logged back in, was able to Resume to Brittany Graveyard (the smaller resume window, as though the 20 second exit timeout hadn't ended)

    I'm not sure why it wasn't letting me into Blood River, that should have been a regular adventuring scene and put me in a fresh instance if necessary. And then it apparently wasn't bumping me to Novia properly.
     
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