I used to use Blink all the time many releases ago before the skill tree was changed, but I've found that it's not worth using anymore. I wear all cloth except I carry a heater shield (because as a mage, I am very prone to death it seems). But when I'm running around and trying to use blink, my success rate is 44%. If I stop, that jumps to 73%, but what's the point in using blink when you've stopped? Interestingly, these percentages don't change if I go into combat mode and take out my shield. It feels like blink - and maybe other spells - should be exempt from the shield penalty if the shield isn't out. I assume I'm not getting any armor benefit from having my shield equipped. It doesn't make sense that I should unequip the shield just to raise these percentages. As far as I'm aware, the only use for Blink is to use it while running. Am I wrong? The same could be said for Dash, but at least that lasts 10 seconds. Blink's teleport radius makes stopping then casting to teleport a short distance pointless.