Issues as a new player

Discussion in 'New Player Experience Feedback' started by werzal, Jul 23, 2019.

  1. werzal

    werzal Avatar

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    I'd like to voice a few issues that I've had with the game. The questing system is mostly broken from what I've played so far, most of the time having to re-log just to finish a conversation with an NPC. The Outskirts area's are where I've encountered the bugs most frequently and some in Ardoris, it's a shame because I feel that a lot of people trying the game aren't giving it a chance because of these problems.

    I'm also incredibly confused by the removal of the starter island (Storm Isle I think it was called), the Island would've given me the chance to further understand why i'm here. Instead, i'm dropped in the aftermath of a battle with no idea what's going on. I fail to realise why this couldn't have been replaced with a simple toggle tutorial button?

    I have also found that some of the fan related links on the main website don't work anymore; Relics by Rild is currently unavailable for example, why is this?

    Overall my experience as a new player has been a very mixed bag. I enjoy the story, deck combat system and community but unfortunately most of these positives are overshadowed by bugs and/or performance issues. I had a few friends start a character with me, unfortunately they'd all quit within the first 2 hours due to bugs, clunky movement, awkward animations and performance issues. It doesn't help with all the negativity surrounding the game and it's Development team. I'm yet to find out if they are as disconnected from the game and it's community as people are making it out. It's a real shame because from what I've played so far, in concept it has the potential. However I will continue to play as at the moment I am still enjoying the experience despite its issues.
     
  2. Jaesun

    Jaesun Avatar

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    The bug related to turning in quests has been identified and will be fixed in the next release. Just FYI, and that was particularly a bad bug.

    The removal of the isle of storms was to allow new users to just quickly start playing and to just cover some basics. The devs noticed many people were not even finishing the Isle of storms, and would just quit. The removal of that was rather sad for people who actually like more of a lore related experience.

    Do hope you will stay around. Hopefully more improvements will be coming.
     
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  3. werzal

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    Oh that's good news.

    Yeah I feel I missed out with that bit of content, like I said, could've easily been replaced by a toggle tutorial on/off button surely.
     
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  4. Kelly O'Shay

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    A few months ago, they completely re-did the starting experience on Isle of Storms. After the character creation and the quick tutorial with movement keys and reading a self help book, you were offerred a chance to go to the training area by talking to a mischevious child. That was kind of an on off toggle for the additional training area. You could accept the additional training or just go on to the story line.

    That was working very well. I loved it. I have no idea why they would remove that after spending so long determining what was wanted and needed and coding and implementing it. It was very nice.

    The story line areas for the three principles, Truth, Love and Courage still had a few bugs in the quests, but you could finish those and go on to the outskirts. This was also a very good way to introduce new players to the story lines and bring them on into the world via the outskirts. There was no need to eliminate the Blood River Massacre and the Highvale and Solace Bridge starting areas that used to occur between Isle of Storms and the Outskirts. Those were well thought out regarding story line continuation. There were a few more bugs to fix, but not so much that these needed to be scrapped.

    Bring that back. The Isle of storms child and the story line quest areas before the outskirts, that is.
    @DarkStarr @Sannio
     
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  5. Bedawyn

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    The Battle of Solace Bridge starting area is still there, it's just the other two (and Isle of Storms) that were removed. However, I agree with you on everything else. I'm still hoping they'll bring the other two back and return player choice as a significant factor in our game experience. Mind you, I don't expect my hopes to be realized any time soon, but I haven't completely given up.
     
  6. Lazarus Long

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    A Large percentage of people QUIT before ever finishing.
    Hence it was pulled.
     
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