Item loss / decay ? (Dev) Replied

Discussion in 'Crafting & Gathering' started by marthos, Mar 14, 2013.

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  1. monxter

    monxter Avatar

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    @Bowen: agreed 100% with your post. Hope this is how it turns out to be.

    @The Hairy man: Awesome nick... and I see your point. I also understand those who seek the thrill of fighting with something to lose / gain, whether it's some simple stuff I suppose, that's how I also fought in UO, very random gear which I had hoarded into my bank / house. It was really fun though. However I think that item decay / wearing down will play a bigger role than losing items with the current idea of full loot possibilities. As I said before, I hope this game won't be about gear grind, commodities come and go, some items last longer, some don't.
     
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