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[Known] Bandit incounter - inconsistent t2 mob

Discussion in 'Combat, Skills, & Magic' started by Ajumma, May 19, 2018.

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  1. Ajumma

    Ajumma Avatar

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    5/20/2018 12:34 AM
    Title:
    Reproduction Rate:100%
    Blocker?
    Details: Trained wolf insistently hard to kill, some in just 2 hits and others need significant amount of hits to kill them; this is inconsistent for a t2 level area and low level toons would not be able to kill the trained wolf
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz (8) System RAM: 16287
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8086
    SotA.QA.Win.64.680.Date.05.15.18
    Area: RandomEncounter_Plains01_Road/HumanBandits
    Area Display Name: Plains Road Encounter
    Loc: (24.6, 31.4, 1.7)
    Debug: UmFuZG9tRW5jb3VudGVyX1BsYWluczAxX1JvYWR8SHVtYW5CYW5kaXRzfCgyNC41NzYsIDMxLjQzMiwgMS43MjYpfCgwLCAtMC45OTMsIDAsIDAuMTE1KXwyNzEzLjQwM3wyMi42OTcxNnwxNS44NzMxNA==
     
  2. Arya Stoneheart

    Arya Stoneheart Avatar

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    Yes, the labels should be changed for both the bandit and skeleton road encounters to at least T4 due to the mobs being to difficult for a T2 scene.

    1. The bandit mobs are T4 and the boss is a wolf that has 1,300 HP at the end.

    2. Also, the skeleton T2 encounter has three Liches that spawn at the end - Lich Archer, Lich Fighter and Lich Mage that has 900 HP and is orange to me at AL89.
     
    Kaffe Nightbreeze likes this.
  3. Lexie

    Lexie Bear Queen

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    Bug #: 59208, thank you both.
     
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