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[Known]Build 697 - Warnings and Errors

Discussion in 'Critical Issues (Blockers, Performance, Crashes)' started by Fionwyn Wyldemane, Nov 19, 2017.

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  1. Fionwyn Wyldemane

    Fionwyn Wyldemane Avatar

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    11/19/2017 2:23 AM

    Title: Warnings and Errors
    Reproduction Rate: Unk
    Blocker? Not sure
    Details: I am getting so many warnings and errors when I have the game in debug. I don't know where to post this information so I'm sorry if this is the wrong place. Here is a sample:

    ERRORS:

    Message
    =======
    ArgumentException: Getting control 1's position in a group with only 1 controls when doing MouseUp
    Aborting

    Time
    ====
    04:17:45.048

    StackTrace
    ==========
    UnityEngine.GUILayoutGroup.GetNext ()
    UnityEngine.GUILayoutUtility.DoGetRect (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options)
    UnityEngine.GUILayoutUtility.GetRect (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options)
    UnityEngine.GUILayout.DoLabel (UnityEngine.GUIContent content, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options)
    UnityEngine.GUILayout.Label (System.String text, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options)
    KGFGUIUtility.Separator (eStyleSeparator theStyleSeparator, UnityEngine.GUILayoutOption[] theLayout)
    KGFGUIDataTable.RenderTableRows ()
    KGFGUIDataTable.Render ()
    KGFDebugGUI.DrawContentColumn ()
    KGFDebugGUI.Render ()
    KGFDebugGUI.OnGUI ()


    Message
    =======
    Material doesn't have a texture property '_MainTex'

    Time
    ====
    04:04:27.430

    StackTrace
    ==========


    Message
    =======
    Material doesn't have a texture property '_BumpMap'

    Time
    ====
    03:38:28.217

    StackTrace
    ==========


    Message
    =======
    Coroutine couldn't be started because the the game object 'Weather' is inactive!

    Time
    ====
    21:33:41.221

    StackTrace
    ==========


    Message
    =======
    An abnormal situation has occurred: the PlayerLoop internal function has been called recursively. Please contact Customer Support with a sample project so that we can reproduce the problem and troubleshoot it.

    Time
    ====
    21:54:39.022

    StackTrace
    ==========


    Message
    =======
    Sub-emitters must be children of the system that spawns them

    Time
    ====
    22:02:38.585

    StackTrace
    ==========


    Message
    =======
    GetPixels32 failed: insufficent pixel buffer size (4), must be at least 4 x 4

    Time
    ====
    22:05:59.206

    StackTrace
    ==========


    Message
    =======
    Failed to get pixels of splat texture

    Time
    ====
    22:05:59.206

    StackTrace
    ==========


    WARNINGS:

    Message
    =======
    PersistenceService: Send queue now has 50 items

    Time
    ====
    21:50:23.988

    StackTrace
    ==========


    Message
    =======
    PersistenceService: Send queue now has 100 items

    Time
    ====
    00:45:29.726

    StackTrace
    ==========

    Message
    =======
    PlayerSpawnLocation: Exceeded wait time of 10 seconds for PlotManager.IsOkToPlaceLocalPlayer.

    Time
    ====
    13:36:32.797

    StackTrace
    ==========

    Message
    =======
    FPSMeter, fps=14.1, SceneId=POT_swampisland_metropolis_01a_template/Serenity Isle, pos=(34.315, 18.775, -3.968), graphicsDeviceName=NVIDIA GeForce GTX 960M, graphicsMemorySize=4065, systemMemorySize=16211, processorType=Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz, firstPersonCam=False

    Time
    ====
    15:00:57.440

    StackTrace
    ==========


    Message
    =======
    TileHandler::CutPoly() - 'Pathfinding.Poly2Tri.UnableToProcessException' caught @ POT_swampisland_metropolis_01a_template/Serenity Isle @ (36.6, 14.0, -2.4)

    Time
    ====
    14:58:35.943

    StackTrace
    ==========


    Steps to Reproduce: No idea. I just see the errors ticking up as I go about my business in the game.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (8) System RAM: 16211
    GPU: NVIDIA GeForce GTX 960M GPU RAM: 4065
    SotA.EarlyAccess.LIVE.Win.64.697.Date.11.17.17
    Area: POT_swampisland_metropolis_01a_template/Serenity Isle
    Area Display Name: Serenity Isle
    Loc: (20.1, 14.0, -2.2)
    Debug: UE9UX3N3YW1waXNsYW5kX21ldHJvcG9saXNfMDFhX3RlbXBsYXRlfFNlcmVuaXR5IElzbGV8KDIwLjA4NywgMTQuMDAzLCAtMi4yNDYpfCgwLCAtMC42ODQsIDAsIDAuNzMpfC04NS44NTY5OXwxMS41MDAwMnwxLjI1
     
    Last edited: Nov 19, 2017
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    These errors and known and being investigated internally.
     
    Fionwyn Wyldemane likes this.
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