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[Known] Butcher Station SFX Not Tied to Audio Sliders

Discussion in 'Release 43 Bug Forum' started by Traveller13, Jul 18, 2017.

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  1. Traveller13

    Traveller13 Bug Hunter

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    7/18/2017 10:11 PM
    Title: Butcher Station SFX Not Tied to Audio Sliders
    Reproduction Rate: 100%
    Blocker? No
    Details: I play SotA with sound effects turned down due to watching videos while playing. I wrapped up tonight's play session in Owl's Head. Part of the wrap up is making use of the butcher station on the floor above the banker in the lower level of the town. It finally dawned on me that the slicing/chopping sound effect at the end of an attempt was loud. I went to the audio controls and moved the sliders all the way to the left-- master first, then SFX, then all of them. The sound remained at the same level.
    Steps to Reproduce: Make use of a butcher station... Specifically the one described above, the coordinates of which are below.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32688
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8071
    SotA.EarlyAccess.LIVE.Win.64.629.Date.07.07.17
    Area: OwlsHead
    Area Display Name: Owl's Head
    Loc: (84.6, 75.4, 42.0)
     
  2. Lexie

    Lexie Bear Queen Emeritus

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    Bug #: 48505
     
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