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[Known] Consumable/Reagent count in locked glyphs not updating when reagent bag moved from inventory

Discussion in 'Combat, Skills, & Magic' started by Kron Caledon, Jul 22, 2018.

  1. Kron Caledon

    Kron Caledon Bug Brigade – Bug Hunter

    Likes Received:
    Trophy Points:
    07/22/2018 16:39
    Title: Consumable / Reagent count in locked glyphs not updating when reagent bag moved from inventory
    Reproduction Rate: 100%
    Blocker? No
    The "usable" count (white number on lower left of glyph) for potions, arrows, spells requiring reagents - does not update if you move your "reagent / consumable" bag out from your inventory.

    This is specifically for locked glyphs (everything on your utility bar, or the locked glyphs on your combat bar).

    Meaning - if you remove your bag containing potions / arrows / reagents from your inventory, those glyphs still show a white number with the previous "usable" count, even though that number has now changed due to the lack of reagents (such as 0).

    For unlocked glyphs, the "usable" number is incorrect on the first instance of showing, then updates with the next glyph to show up.

    Expected behavior - when inventory updates happen which affect the number of consumables / reagents, it should update the "usable" count immediately.

    Steps to Reproduce:
    1) Place potion glyphs in your utility bar
    2) Observe the "usable" number of potions remaining in the glyph in your utility bar
    3) Place all your potions in your inventory in a "consumables" bag
    4) Move the "consumables" bag into the bank (or place it on the floor of a house you own, etc.)
    5) Observe that the "usable" number has not changed - even though you have 0 potions in your inventory now
    6) Can also reproduce the above with arrows (for ranged glyphs), spells (for spells requiring reagents), etc.

    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz (12) System RAM: 32686
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4043
    Area: POT_forest_metropolis_01_template/Novia Market
    Area Display Name: Novia Market
    Loc: (89.2, 38.2, 260.2)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAxX3RlbXBsYXRlfE5vdmlhIE1hcmtldHwoODkuMjIzLCAzOC4xOTYsIDI2MC4yMDYpfCgwLCAwLjcwNiwgMCwgMC43MDgpfDQ0Ny45MjU4fDQ0LjU2ODQ1fDE4

    With potions / arrows / reagents in bag still in inventory:

    Now with the reagent / consumable bag moved out of inventory:
    (notice white number still shows the old value)



  2. wizardsmoke

    wizardsmoke Programmer Moderator SOTA Developer

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    Issue # 60768