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[Known] Crafting station UI numbers display gets microscopic with higher inventory

Discussion in 'Crafting, Harvesting, Salvage, & Agriculture' started by Vladamir Begemot, Jan 16, 2018.

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  1. Vladamir Begemot

    Vladamir Begemot Avatar

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    1/16/2018 12:13 PM
    Title: Crafting station UI numbers display gets microscopic at higher inventory
    Reproduction Rate:100%
    Blocker?No
    Details:

    The item quantity/needed display on the recipe on the crafting table gets tiny when in the 1,000's and 10,000's. Wood scrap has 2 digits on the right requirement side, so it's a particularly bad offender.

    There is a lot of room to the right of the ingredients name, please expand into that area. "Rustic Wood and Leather Chair" (see image) is one of the longest ingredient names, and there is still a lot of room. I think it could afford an extra 1/8th of an inch being given to the quantity field.

    [​IMG]

    Before you say "Don't use that many materials" please be aware that wood scrap is used 12 at a time. Having over 10,000 isn't abnormal. Future proofing: bigger batch sizes mean we will run through that scrap even faster.


    Steps to Reproduce: Take 10,000 + wood scrap to a milling table and look at the "timber from scraps" recipe.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz (12) System RAM: 32603
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8086
    SotA.EarlyAccess.QA.Win.64.612.Date.01.15.18
    Area: POT_mountain_metropolis_01_template/S Mart Factorium
    Area Display Name: S Mart Factorium
    Loc: (-10.0, 78.3, -7.2)
    Debug: UE9UX21vdW50YWluX21ldHJvcG9saXNfMDFfdGVtcGxhdGV8UyBNYXJ0IEZhY3Rvcml1bXwoLTEwLjAyLCA3OC4zMDMsIC03LjE1NSl8KDAsIC0wLjg5OSwgMCwgLTAuNDM4KXwxNTEuNDA3MnwzNS41NTE5NXw0Ljg0OTk5OQ==
     
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  2. Lexie

    Lexie Bear Queen Emeritus

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  3. wizardsmoke

    wizardsmoke Dev Emeritus Dev Emeritus

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    @Vladamir Begemot
    Thanks for the feedback! I will increase the space allocated to ingredient quantities to better support 10000+ quantity.
     
  4. CatweazleX

    CatweazleX Avatar

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    and make the numbers larger, also. Use the same font-size as the letters, please.
    0/3PICText are not good readable
    0 / 3 PIC Text (with spaces and all same font size) is better readable

    and may use variable height, only what is needed. to reduce scrolling needs.
    if possibly use 1k instead of 1000 or 10k instead of 10000.
     
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