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[Known] Elf Mages in the Crag Footkills can dodge indefinitely

Discussion in 'Release 43 Bug Forum' started by Retro, Jun 29, 2017.

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  1. Retro

    Retro Avatar

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    Title: Elf mages become dodge monkeys in the Crag Foothills
    Reproduction Rate: 100%
    Blocker: Critical, rage quit level
    Details: Auto attack is on, when you engage at melee distance you cannot hit Elf mages, they dodge 30, 40, 50 times in a row (and then heal fully of course) when equipped with: axe, sword, bow and some spells.
    Steps to Reproduce: Attack Elf mage in Crag Footshill, if he gets into super dodge mode he can't be hit.
    User Specs:
    OS: Windows 8 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz System RAM: 32692
    GPU: R9 290x
    Win.64.617.Date.06.29.17
    Area: Novia_R2_Hills01_CragFoothills
    Area Display Name: Crag foothills
    Loc: (All)

    Possibly related to:
    https://www.shroudoftheavatar.com/forum/index.php?threads/known-melee-engagement-distance.93394/
     
    Last edited: Jun 29, 2017
    Damian Killingsworth likes this.
  2. Damian Killingsworth

    Damian Killingsworth Avatar

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    6/30/2017 12:21 PM
    Same. Its been a few releases now.
    OS: Linux 4.4 Ubuntu 16.04 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 15962
    GPU: GeForce GTX 970/PCIe/SSE2 GPU RAM: 4096
    SotA.EarlyAccess.LIVE.Linux.64.617.Date.06.29.17
    Area: Novia_R2_Hills01_CragFoothills
    Area Display Name: Crag Foothills
    Loc: (172.8, 53.3, -100.3)
     
    Retro likes this.
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