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[Known]Environment popping / LOD changing / morphing - is now worse than ever

Discussion in 'World Building, Scenes, Environment, & Overworld' started by Echondas, Sep 20, 2017.

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  1. Echondas

    Echondas Bug Hunter Bug Moderator

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    9/20/2017 6:38 PM
    Title: Environment popping / LOD changing / morphing - is now worse than ever
    Reproduction Rate: 100%
    Blocker? no
    Details: The items popping in/out, their LOD changing and morphing, etc - is now worse than ever
    Steps to Reproduce: Walk in world map in Hidden Vale - observe.

    See video here

    Previous examples of this issue, which were less bad, but still very distracting/annoying:

    https://drive.google.com/open?id=0Bz9rGfcelviILUwtS1BPaldScUk
    https://drive.google.com/open?id=0Bz9rGfcelviINGxERGRrV2NoNnM

    User Specs:
    OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
    CPU: Intel(R) Xeon(R) CPU W3550 @ 3.07GHz (4) System RAM: 24573
    GPU: NVIDIA GeForce GTX 670 GPU RAM: 1990
    SotA.EarlyAccess.QA.Win.64.551.Date.09.20.17
    Area: OverworldIsland
    Area Display Name: Hidden Vale
    Loc: (223.0, -5.7, 304.4)
    Debug: T3ZlcndvcmxkSXNsYW5kfHwoMjIzLjAyMSwgLTUuNjkxLCAzMDQuMzYpfCgwLCAwLjk5OCwgMCwgLTAuMDY3KXwxODcuNzUwMnwzMi4zNjk4fDQw
     
    Last edited: Sep 20, 2017
  2. liz_the_wiz

    liz_the_wiz Avatar

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    I assumed that was related to the known tree bug, Im sure someone like @Lexie will confirm or deny :)
     
  3. Echondas

    Echondas Bug Hunter Bug Moderator

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    Ah.. I just saw that bug in the 'scenes' section, that @Attenwood posted... not sure if it's the same one or not..

    The previous videos from other builds, show the LOD/scenery popping issue that's been annoying me since I first started playing..I thought it was a worsening of that..not something new?
     
  4. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    This is a known issue tied to the linked issues in both POT and Worldbuilding sections of the forum.
     
    FrostII likes this.
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