Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

[Known]etceter crag mine, blocker lost connectivity like

Discussion in 'Critical Issues (Blockers, Performance, Crashes)' started by yinki2, Oct 9, 2017.

Thread Status:
Not open for further replies.
  1. yinki2

    yinki2 Avatar

    Messages:
    168
    Likes Received:
    219
    Trophy Points:
    18
    Bug Title (Thread Title): Please use the following format; Bug Category*: Short Summary of the Issue

    Reproduction Rate: often

    Blocker? Yes

    Details: either mobs seems to ignore me, or i cant hit them but they can hit me. either way i cant interact with anything. i have to log out and back in to fix it


    Steps to Reproduce: i dont know, maybe related to skill i am training while mining : see invisible, or maybe if i afk 1min.. realy not sure

    User Specs: i7 8g ram


    Bug Category = performance
     
  2. Lexie

    Lexie Bear Queen Emeritus

    Messages:
    842
    Likes Received:
    2,902
    Trophy Points:
    93
    @yinki2
    Can you let me know right away what skill you are training? It may be critical in getting this problem resolved. Something is going on here and I'm missing a key factor it seems. You can go ahead and just list all the skills you have used in this mine.
    Thank you!

    It may also only be parts of the mine when you use that specific skill. If you can /bug the location and paste the results here that would be wonderful. Thank you.
     
  3. yinki2

    yinki2 Avatar

    Messages:
    168
    Likes Received:
    219
    Trophy Points:
    18
    [​IMG]

    i train mostly out of combat see invisble and enlightment
     
  4. yinki2

    yinki2 Avatar

    Messages:
    168
    Likes Received:
    219
    Trophy Points:
    18
    it just happened again, while i was casting see invisble and moving forward. (out of combat mode)

    after castind end , the character seem walking at same place.. and i cant do anything in zone.
     
  5. Lexie

    Lexie Bear Queen Emeritus

    Messages:
    842
    Likes Received:
    2,902
    Trophy Points:
    93
    @yinki2
    Okay, thanks. We don't have an 'invisible' skill that I'm aware of so I tried various stealth skills out along with enlightenment.
    I'm concerned there may be a skill causing connection issues in the mines and it may only be one skill, and perhaps only near certain assets in the mine.
    I''ll keep an eye out for future reports.
     
  6. Lexie

    Lexie Bear Queen Emeritus

    Messages:
    842
    Likes Received:
    2,902
    Trophy Points:
    93
    @yinki2
    I still don't follow I'm afraid. See Invisible? What is the skill name? What tree is it under?
    I tried night vision just now but I don't think that is it, either.
    Are you in Windows, Mac, Linux?
    If anyone else gets this can you please use /bug at the location so we can gather more information. It may be related to a specific operating system and that info will be on there.
    It sure would be appreciated. Thank you.
     
  7. yinki2

    yinki2 Avatar

    Messages:
    168
    Likes Received:
    219
    Trophy Points:
    18
    skill is : reveal hidden, sorry i play in french

    am in windows 10
     
  8. Lexie

    Lexie Bear Queen Emeritus

    Messages:
    842
    Likes Received:
    2,902
    Trophy Points:
    93
    @yinki2
    That is it.That is the one causing the technical issues. It's okay, we got so many skills I had forgotten about that one. I kept trying our stealth skills. But it makes sense to me now.
    Bug created: 51611. Thank you.
     
  9. yinki2

    yinki2 Avatar

    Messages:
    168
    Likes Received:
    219
    Trophy Points:
    18
  10. yinki2

    yinki2 Avatar

    Messages:
    168
    Likes Received:
    219
    Trophy Points:
    18
    happened when using elysean lightning as well (spell that heal me and damage undead in the sun skill tree)
     
  11. Asbury Baker

    Asbury Baker Avatar

    Messages:
    66
    Likes Received:
    138
    Trophy Points:
    8
    Gender:
    Male
    Location:
    Texas
    @Lexie Elysian Illumination may have been a trigger to put my character in this state.

    What I remember doing:

    * Killed a few bandits (humanoids, whatever) in the main room. Zoomed/panned camera a bit.
    * Kicked open the first crate. Tried to loot it a couple times with my weapon drawn. Got the "You can't loot this in combat" themed message.
    * Sheathed sword, looted.
    * Walked into first room. A ghost had killed the bandit. I started hacking away a gold deposit, then noticed the "You can't loot this in combat!" message was blinking on my screen continuously.
    * Got jumped by undead. Cast a defensive buff
    * typed /debug
    * Noticed that nobody could hit me, and i could hit no one, although elysian illumination did injure the undead. I also couldn't swap decks.

    E.I. does appear to be the last thing I did before this hot mess. What I actually did follows:
    10/22/2017 5:58 PM
    Title: Null pointer loop - can't interact with mobs, can't swap decks.
    Reproduction Rate: eh
    Blocker? rezone
    Details: double free?
    Steps to Reproduce: See below
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 16336
    GPU: NVIDIA GeForce GTX 970 GPU RAM: 4059
    SotA.EarlyAccess.LIVE.Win.64.672.Date.10.04.17
    Area: Novia_R2_Hills01_EtceterCragMines/Mines01
    Area Display Name: Etceter Crag Mines
    Loc: (54.6, -9.9, 64.5)
    Debug: Tm92aWFfUjJfSGlsbHMwMV9FdGNldGVyQ3JhZ01pbmVzfE1pbmVzMDF8KDU0LjU3NSwgLTkuOTAxLCA2NC40OTYpfCgwLCAwLjgwNiwgMCwgMC41OTIpfDg1LjUzODA0fDI3Ljg5MjYyfDUuMDg5OTk1


    excerpt from sota_data.txt:

    5:49:30 PM: Equipping Avatars...
    SceneServer: OnStatusChanged:Connect
    SceneServer: OnStatusChanged:EncryptionEstablished
    Starting Initializing Plots
    Finished Initializing Plots
    PersistenceService: Send queue now has 50 items

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

    Spawning local player at (103.788, -4.897, 103.361) using spawner PlayerSpawnLocation. SnapToGround:True
    Local player equipment load time: 00.1 secs
    Entering chat channel: Misc/Noble
    DPS=10.3, NumberOfHits=6, PlayerName=ASBURY BAKER
    LocationDiscovered: Player="Asbury Baker", SceneId="Novia_R2_Hills01_EtceterCragMines/Mines01", LocationName="Novia_R2_Hills01_EtceterCragMines_ExitToElsewhere_CragFoothills"
    5:49:32 PM: Equipment load complete. Loop Counter:10
    EnterChatChannelResponse: Result = Ok, ChannelName = Misc/Noble
    5:49:33 PM: Waiting for LiteGameMessageQueue, Count:36
    5:49:34 PM: Finished waiting for LiteGameMessageQueue, Count:19
    QueuedOutgoingCommands: 0
    5:49:34 PM: Hiding Loading Screen...
    TimeToLoadLevel, SceneName=Novia_R2_Hills01_EtceterCragMines, TimeToFadeIn=9.0, SceneIOLoadTime=1.7, SceneUnloadTime=0.5, SceneActivateTime=2.0, JoinTime=1.1, DecoLoadTime=0.0, AvatarLoadTime=1.9, FinalizeLoadTime=1.7, RelatedInfo, PrefabLoadTime
    =0.9, ResourceLoadTime=0.0, GameManager=0.1, JoinDownloadTime=0.5, VideoMemory=4059, SystemMemory=16336, FirstTime=False
    5:49:35 PM: Fading in...
    AI Behavior load time : SceneId=Novia_R2_Hills01_EtceterCragMines/Mines01 Time=0.04 secs
    5:49:36 PM: AsyncLevelLoad Completed!
    The referenced script on this Behaviour (Game Object 'FX') is missing!

    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object 'FX') is missing!

    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object 'FX') is missing!

    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object 'FX') is missing!

    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object 'FX') is missing!

    (Filename: Line: 1744)

    DPS=7.5, NumberOfHits=4, PlayerName=ASBURY BAKER
    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object 'FX') is missing!

    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object 'FX') is missing!

    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object '<null>') is missing!

    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object 'FX') is missing!

    (Filename: Line: 1744)

    The referenced script on this Behaviour (Game Object 'FX') is missing!

    (Filename: Line: 1744)

    DPS=1.8, NumberOfHits=1, PlayerName=ASBURY BAKER
    GameObjects can not be made active when they are being destroyed.

    (Filename: Line: 465)

    GameObjects can not be made active when they are being destroyed.

    (Filename: Line: 465)

    IncomingMessages, Total=30, NumPlayers=1, SceneId=Novia_R2_Hills01_EtceterCragMines/Mines01,Room=b8ee6bfe-34ea-4866-8da7-18b6d31484f9
    OutgoingMessageQueue, Total=51,Master=True,SceneId=Novia_R2_Hills01_EtceterCragMines/Mines01,timeScale=1.00,SetRoomProperties:27,GetMailContents:7,RaiseViewEvent:7,RaiseInstantiateEvent:5,SetActorProperties:4,Room=b8ee6bfe-34ea-4866-8da7-18b6d31484f9
    IncomingBytes, GameBytes=1384, GroupBytes=94, SceneBytes=56, TotalBytes=1534, NumPlayers=1, SceneId=Novia_R2_Hills01_EtceterCragMines/Mines01
    UsedSkill=Dash, HandSlotIndex=5 SP1=960 SP2=539
    UsedSkill=FortifyDefenses, HandSlotIndex=6 SP1=1249 SP2=656
    UsedSkill=FireFlies, HandSlotIndex=4 SP1=1237 SP2=664
    UsedSkill=SawbladeSweep, HandSlotIndex=3 SP1=1244 SP2=660
    DPS=7.1, NumberOfHits=1, PlayerName=ASBURY BAKER
    UsedSkill=Rend, HandSlotIndex=2 SP1=1244 SP2=660
    UsedSkill=BodySlam, HandSlotIndex=5 SP1=1244 SP2=660
    UsedSkill=HealingGrace, HandSlotIndex=9 SP1=1244 SP2=660
    Used 4/4 reagents for rune (HealingGrace)
    DPS=13.1, NumberOfHits=6, PlayerName=ASBURY BAKER
    UsedSkill=Thrust, HandSlotIndex=1 SP1=1244 SP2=660
    UsedSkill=Hamstring, HandSlotIndex=3 SP1=1244 SP2=660
    UsedSkill=WhirlingBlades, HandSlotIndex=1 SP1=960 SP2=539
    DPS=16.5, NumberOfHits=12, PlayerName=ASBURY BAKER
    UsedSkill=BodySlam, HandSlotIndex=5 SP1=1248 SP2=668
    UsedSkill=WhirlingBlades, HandSlotIndex=1 SP1=1260 SP2=668
    UsedSkill=Hamstring, HandSlotIndex=3 SP1=1260 SP2=668
    DPS=17.4, NumberOfHits=17, PlayerName=ASBURY BAKER
    UsedSkill=WhirlingBlades, HandSlotIndex=1 SP1=1266 SP2=669
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    DPS=16.6, NumberOfHits=15, PlayerName=ASBURY BAKER
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    UsedSkill=BodySlam, HandSlotIndex=5 SP1=1434 SP2=577
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    UsedSkill=SawbladeSweep, HandSlotIndex=2 SP1=1434 SP2=577
    UsedSkill=Thrust, HandSlotIndex=1 SP1=1434 SP2=577
    Look rotation viewing vector is zero
    DPS=19.6, NumberOfHits=11, PlayerName=ASBURY BAKER
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    UsedSkill=Hamstring, HandSlotIndex=3 SP1=1434 SP2=577
    Look rotation viewing vector is zero
    UsedSkill=BodySlam, HandSlotIndex=5 SP1=1434 SP2=577
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    UsedSkill=WhirlingBlades, HandSlotIndex=1 SP1=1434 SP2=577
    Look rotation viewing vector is zero
    DPS=26.3, NumberOfHits=13, PlayerName=ASBURY BAKER
    Look rotation viewing vector is zero
    UsedSkill=SawbladeSweep, HandSlotIndex=3 SP1=1434 SP2=577
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    DPS=29.2, NumberOfHits=12, PlayerName=ASBURY BAKER
    Look rotation viewing vector is zero
    Look rotation viewing vector is zero
    DPS=22.9, NumberOfHits=10, PlayerName=ASBURY BAKER
    DPS=8.2, NumberOfHits=2, PlayerName=ASBURY BAKER
    UsedSkill=StrengthOfEarth, HandSlotIndex=2 SP1=918 SP2=667
    UsedSkill=Enlightenment, HandSlotIndex=3 SP1=851 SP2=649
    UsedSkill=AirsEmbrace, HandSlotIndex=4 SP1=851 SP2=649
    UsedSkill=FortifyDefenses, HandSlotIndex=6 SP1=960 SP2=539
    Item taken: ItemComponent_RopeCoil : 59ed21e51c88223266ce294b
    Item taken: ItemComponent_RopeCoil : 59ed21e61c88223266ce294c
    UsedSkill=BodySlam, HandSlotIndex=5 SP1=985 SP2=598
    UsedSkill=BodySlam, HandSlotIndex=5 SP1=985 SP2=598
    DPS=5.0, NumberOfHits=2, PlayerName=ASBURY BAKER
    UsedSkill=WhirlingBlades, HandSlotIndex=3 SP1=985 SP2=598
    UsedSkill=FortifyDefenses, HandSlotIndex=6 SP1=985 SP2=598
    DPS=13.9, NumberOfHits=7, PlayerName=ASBURY BAKER
    UsedSkill=SawbladeSweep, HandSlotIndex=3 SP1=985 SP2=598
    UsedSkill=Blind, HandSlotIndex=4 SP1=985 SP2=598
    DPS=20.4, NumberOfHits=11, PlayerName=ASBURY BAKER
    UsedSkill=BodySlam, HandSlotIndex=5 SP1=985 SP2=598
    UsedSkill=HealingRay, HandSlotIndex=8 SP1=985 SP2=598
    UsedSkill=SoothingRain, HandSlotIndex=9 SP1=985 SP2=598
    DPS=17.4, NumberOfHits=13, PlayerName=ASBURY BAKER
    Used 0/0 reagents for rune (SoothingRain)
    UsedSkill=ElysianIllumination, HandSlotIndex=9 SP1=985 SP2=598
    IncomingMessages, Total=13, NumPlayers=1, SceneId=Novia_R2_Hills01_EtceterCragMines/Mines01,Room=b8ee6bfe-34ea-4866-8da7-18b6d31484f9
    Used 3/3 reagents for rune (ElysianIllumination)
    NullReferenceException: Object reference not set to an instance of an object
    at Portalarium.SotA.Gameplay.CombatEffect.DoDebuff (.GameEntity source, .GameEntity target, Portalarium.SotA.Gameplay.CombatEffectInstance effectInstance) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffect.TriggerEffect (UseRuneParameters useRuneParameters, Portalarium.SotA.Gameplay.CombatEffectInstance effectInstance) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.ApplyEffectToEntity (.GameEntity entity) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.ApplyImmediateEffect (.GameEntity parentEffectTarget) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.SetState (EffectState state) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.Update () [0x00000] in <filename unknown>:0
    at BaseCharacterController.UpdateEffects () [0x00000] in <filename unknown>:0
    at PlayerController.UpdateInternal () [0x00000] in <filename unknown>:0
    at BaseCharacterController.UpdateExternal () [0x00000] in <filename unknown>:0
    at Portalarium.PortMonoUpdater.Update () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    .... and enter null pointer exception loop.
    I don't see any other exceptions in there...

    Asbury Baker
     
  12. Asbury Baker

    Asbury Baker Avatar

    Messages:
    66
    Likes Received:
    138
    Trophy Points:
    8
    Gender:
    Male
    Location:
    Texas
    Repeated. E.I. Relevant lines from sota_log.txt

    targetnum = 1 and name = Skeleton_Melee_T05(Clone)483876 and actual name =Skeleton_Melee_T05(Clone)483876
    Used 0/0 reagents for rune (SoothingRain)
    targetnum = 2 and name = GhostHumanoid_T05(Clone)483981 and actual name =GhostHumanoid_T05(Clone)483981
    UsedSkill=Blind, HandSlotIndex=4 SP1=1027 SP2=498
    DPS=18.9, NumberOfHits=22, PlayerName=ASBURY BAKER
    UsedSkill=BodySlam, HandSlotIndex=5 SP1=1039 SP2=500
    UsedSkill=SawbladeSweep, HandSlotIndex=2 SP1=1039 SP2=500
    UsedSkill=Blind, HandSlotIndex=4 SP1=1039 SP2=500
    Cleared party ownership for loot on the slain mob
    DPS=28.1, NumberOfHits=29, PlayerName=ASBURY BAKER
    UsedSkill=Hamstring, HandSlotIndex=3 SP1=1039 SP2=500
    UsedSkill=SawbladeSweep, HandSlotIndex=2 SP1=1039 SP2=500
    UsedSkill=ElysianIllumination, HandSlotIndex=9 SP1=1039 SP2=500
    Used 0/0 reagents for rune (ElysianIllumination)
    DPS=31.4, NumberOfHits=25, PlayerName=ASBURY BAKER
    NullReferenceException: Object reference not set to an instance of an object
    at Portalarium.SotA.Gameplay.CombatEffect.DoDebuff (.GameEntity source, .GameEntity target, Portalarium.SotA.Gameplay.CombatEffectInstance effectInstance) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffect.TriggerEffect (UseRuneParameters useRuneParameters, Portalarium.SotA.Gameplay.CombatEffectInstance effectInstance) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.ApplyEffectToEntity (.GameEntity entity) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.ApplyImmediateEffect (.GameEntity parentEffectTarget) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.SetState (EffectState state) [0x00000] in <filename unknown>:0
    at Portalarium.SotA.Gameplay.CombatEffectInstance.Update () [0x00000] in <filename unknown>:0
    at BaseCharacterController.UpdateEffects () [0x00000] in <filename unknown>:0
    at PlayerController.UpdateInternal () [0x00000] in <filename unknown>:0
    at BaseCharacterController.UpdateExternal () [0x00000] in <filename unknown>:0
    at Portalarium.PortMonoUpdater.Update () [0x00000] in <filename unknown>:0




     
Thread Status:
Not open for further replies.