Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

[Known]Fine Oak Chair-quake

Discussion in 'Release 43 Dev+ Bug Forum' started by Datendrache2, Jun 25, 2017.

Thread Status:
Not open for further replies.
  1. Datendrache2

    Datendrache2 Avatar

    Messages:
    145
    Likes Received:
    47
    Trophy Points:
    18
    Title: Fine Oak Chair-quake

    Reproduction Rate: 100%

    Blocker? (Yes/No/Partial) No (But it’s a fun waste of time for people of easy amusement like myself)

    Details: Jump up on a Fine Oak Chair and witness the “Butterfly Effect” – everything starts shaking uncontrollably.

    Steps to Reproduce:

    a. Get a Fine Oak Chair (or head to Area: Festival (POT_alpine_metropolis_01_template/Festival) Loc: (83.3, 38.0, 148.0) and use a public Fine Oak Chair.)

    b. Jump up on the Fine Oak Chair

    c. Move to the back of the Fine Oak Chair

    d. Observe: World starts shaking

    User Specs:

    Ryzen 1600 w/Geforce 970, Windows 10, 16 GB RAM, SotA QA Win 64 Release 512.

    Bug Category: Items
     
  2. Gamician

    Gamician Avatar

    Messages:
    370
    Likes Received:
    1,306
    Trophy Points:
    43
    @Datendrache2, Your reporting of this issue is appreciated. It has been added to the Bug Reporting System for Development Team review.
     
  3. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

    Messages:
    6,910
    Likes Received:
    5,863
    Trophy Points:
    153
    This occurs when the avatar is trapped between two tight collisions and the game is trying to shift the avatar accordingly. The only way we might fix this is by creating a collider above the seat that would make the avatar appear as if it were floating if stepped upon.

    We'll submit for review and see which evil is worse.

    Thanks for reporting.
     
Thread Status:
Not open for further replies.