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[Known] Fleet Flute and Sprint Overriding Eachother

Discussion in 'Combat, Skills, & Magic' started by Fruck, Jul 20, 2018.

  1. Fruck

    Fruck Avatar

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    07/20/2018 20:59
    Title: Fleet Flute and Sprint Overriding Eachother
    Reproduction Rate: 75%
    Blocker? Yes
    Details: Doesnt happen all the time, but sometimes I cannot get both my fleet flute and my sprint/dash to work at the same time, dash overwrites the flute then the flute does nothing.
    Steps to Reproduce: use dash, then use fleet flute
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32727
    GPU: NVIDIA GeForce GTX 1080 GPU RAM: 8079
    SotA.QA.Win.64.720.Date.07.19.18
    Area: HiddenVale_Desert_Tier3
    Area Display Name: Wynton's Folly
    Loc: (-207.3, 121.3, -21.8)
    Debug: SGlkZGVuVmFsZV9EZXNlcnRfVGllcjN8fCgtMjA3LjI5LCAxMjEuMjczLCAtMjEuODEpfCgwLCAtMC44NCwgMCwgLTAuNTQyKXwtMTY4NS41NzJ8MjIuNDM3MTZ8MTUuNzQxMTU=
     
  2. Alley Oop

    Alley Oop Bug Brigade – Bug Hunter

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    @Fruck, do you have a third thing that is sometimes providing a movement buff?

     
  3. Fruck

    Fruck Avatar

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    nope... Im very well versed in the 2 speed buff limit. It was somewhat random as well, sometimes it overwrote, sometimes it worked fine. Im sure this might be tough to track down, but when it happens it sticks until I rezone it seems.
     
  4. Alley Oop

    Alley Oop Bug Brigade – Bug Hunter

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    thanks, worth checking.
     
  5. Aldo

    Aldo Avatar

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    Does unsheathing interfere? I mean when you sheath, you run faster. Perhaps if you go from unsheathed to sheathed during the speed buff application the game may be counting the increase or decrease due to sheathing as one of the two "buffs".
     
  6. wizardsmoke

    wizardsmoke Programmer Moderator SOTA Developer

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    Thanks!

    Issue # 60769