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[Known] GM Buff doesn't apply until after the first skill point is attained

Discussion in 'Combat, Skills, & Magic' started by Mishikal, Dec 20, 2017.

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  1. Mishikal

    Mishikal Avatar

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    I've noticed this issue where if you are in a party with someone who has GM in a skill you are training, you don't get the buff until *after* the first skill point you gain in that skill. It doesn't occur 100% of the time, but it happens probably 70%+ of the time. Example:

    Here you can see that Meridyn has GM in Eagle Eye:

    [​IMG]

    I have the skill enabled, but no GM bonus (on my buff bar or on the side bar tracking the skill):

    [​IMG]

    And now, after it's leveled up, the buff finally appears:

    [​IMG]
     
  2. Mishikal

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    If you idle for 20-30 minutes after enabling the skill, you'll finally get the GM buff as well.
     
  3. Lexie

    Lexie Bear Queen Emeritus

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    @Mishikal
    There was an on again, off again issue where apprentice wouldn't always show up until after a log out occurred. It seemed to be related to switching modes from multi to friends, or vice versa, when both have been playing for awhile and then party up together.

    Are there any observations on what may be different between the 70% of the time you could repro it vs the times you could not? I only ask because clues may be what allow us to find what is triggering the bug. A couple bugs have been submitted for apprentice issues previously and most were extremely hard for us to repro successfully, and this includes the dev behind the code.
     
  4. Mishikal

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    Well, it seems related to Single Player Online, which is essentially the only mode I play in, with vary rare exception (i.e., events). If that helps. :) I was trying to guestimate low (70%), but it's higher than that in reality.
     
  5. Mishikal

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    @Lexie
    Reproduction case should be this:

    a) Be in SPO
    b) Have the skill you want to GM turned to "maintain"
    c) Join party with other player who is also in SPO, and who has 100+ in the skill you want to GM
    d) Players go to scene X together (so they are both in the same instance)
    e) after both players are in Scene X, enable (green arrow) the skill you want to GM

    I.e., the key seems to be that the skill is in "maintain" mode initially when both players are in the scene. Scene reloads, leveling the skill, or waiting a long period of time (30 min+?) will all trigger the GM buff to apply, but otherwise it will remain unavailable.
     
  6. Lexie

    Lexie Bear Queen Emeritus

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    @Mishikal
    Very interesting observations. Thank you very much.
    Bug #: 54613
     
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  7. Mishikal

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    @Lexie This appears fixed in R50
     
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