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[Known]Graphical corruption on avatars on overland map

Discussion in 'Release 37 Bug Forum' started by mercster, Dec 15, 2016.

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  1. mercster

    mercster Avatar

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    12/15/2016 11:48 AM
    Title: Graphical corruption on avatars on overland map
    Reproduction Rate: 100%
    Blocker? No
    Details: When the camera is zoomed onto an avatar due to a building on the overland map, the legs of the avatar end up sideways at the midsection.
    Steps to Reproduce:
    1. Move the avatar close to a building/city on the overland map (I used brittany central)
    2. Swing the camera (using mouse) so that the building is "behind" the camera and the camera zooms in on the avatar
    3. Notice graphical corruption
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32708
    GPU: NVIDIA GeForce GTX 960 GPU RAM: 2016
    SotA.EarlyAccess.Win.64.519.Date.12.14.16
    Area: Novia
    Area Display Name: Novia
    Loc: (122.4, 12.4, 109.5)

    https://www.dropbox.com/s/b7r5e7y7qqlth0f/20161215115415_1.jpg?dl=0
    Better: https://www.dropbox.com/s/wp1impbn6ec1x7n/20161215120540_1.jpg?dl=0
     
    Last edited: Dec 15, 2016
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Does this correct itself after you start moving? Does it only occur when first loading into the scene?
     
  3. mercster

    mercster Avatar

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    Does not fix when you move, not only when first loading scene. Swivel camera so that it zooms in on avatar reproduces 100%.

    EDIT: Note that if you swing the camera away from the building, legs are there and fine. Only when camera is zoomed in more than the regular camera is does this bug present itself.
     
  4. mercster

    mercster Avatar

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  5. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    The issue is known and will be fixed asap. Thanks for reporting!
     
    mercster likes this.
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