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[Known] Graphical distortion in some spots with moving grass

Discussion in 'Release 44 Bug Forum' started by Echondas, Jul 28, 2017.

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  1. Echondas

    Echondas Bug Hunter Bug Moderator

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    7/28/2017 12:51 PM
    Title: Graphical distortion in some spots with moving grass
    Reproduction Rate: 50%
    Blocker? No
    Details: Deleted this last night because it seemed to go away after a reboot - but that could be because it's tied to the time of day in game? Seeing it again today, so posting this.
    Steps to Reproduce: Observe the grass at this location - may need to quit the game, and reload completely - may not occur after a fresh reboot.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (6) System RAM: 32679
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8081
    SotA.EarlyAccess.LIVE.Win.64.634.Date.07.27.17
    Area: Novia_R7_Forest02_01
    Area Display Name: Blood River Outskirts
    Loc: (267.5, 65.7, 576.0)
    Debug: Tm92aWFfUjdfRm9yZXN0MDJfMDF8fCgyNjcuNDU4LCA2NS43MDYsIDU3NS45NTEpfCgwLCAtMC4yMTgsIDAsIDAuOTc2KXwzMzQuNjU4OXwzMC4yNjM1fDIuNTQ4MDI4


    [​IMG]

    Also observed here:

    Area: Novia_R7_Forest02_01_Cave
    Area Display Name: Psilocybin Lair
    Loc: (218.9, 62.1, 28.8)

    [​IMG]
     
    Last edited: Jul 28, 2017
  2. Lexie

    Lexie Bear Queen Emeritus

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    Looks to be fixed on internal server :)
     
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  3. Echondas

    Echondas Bug Hunter Bug Moderator

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    @Lexie Cool - I saw something in yesterday's patch notes which looked like a fix for it:
    Fixed corrupted grass textures in Blood River Outskirts and the Psilocybin Lair, and Highvale
     
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