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[Known] Incorrect rim lighting on many game objects/characters

Discussion in 'User Interface (Including Launcher)' started by Tyrir Lux, Aug 15, 2018.

  1. Tyrir Lux

    Tyrir Lux Avatar

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    Many objects, including characters, have rim lighting that is out of place. Attached an image with some examples.

    Note the lighting on the player's helmet, player's cloak, crates, skull w/ candle, etc in the image below. There is no light source in the room (and there is certainly no light source behind these objects that might cause such rim lighting), and it is night, so the lighting effects are rather strange.

    [​IMG]


    08/15/2018 18:17
    Title:
    Reproduction Rate: Always
    Blocker? No
    Details:
    Steps to Reproduce:
    User Specs:
    OS: Linux 4.17 unknown 64bit
    CPU: Intel(R) Core(TM) i7 CPU 930 @ 2.80GHz (8) System RAM: 24091
    GPU: GeForce GTX 1070/PCIe/SSE2 GPU RAM: 8192
    SotA.Linux.64.819.Date.08.01.18
    Area: Novia_R6_City_Resolute
    Area Display Name: Resolute
    Loc: (-15.0, 77.6, -205.1)
    Debug: Tm92aWFfUjZfQ2l0eV9SZXNvbHV0ZXx8KC0xNC45NiwgNzcuNTgzLCAtMjA1LjA5Mil8KDAsIC0wLjQ4NywgMCwgMC44NzMpfC03NjEuOTQxM3wyMC4yODUyMnw1LjQxNTAyNg==
     
  2. Tyrir Lux

    Tyrir Lux Avatar

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    Another good example where it is dark outside. Notice the strange rim lighting around objects and characters, particularly around the bird statue. Also, notice the odd purple lighting effect even though there is no purple moon above.

    [​IMG]
     
  3. Tyrir Lux

    Tyrir Lux Avatar

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  4. wizardsmoke

    wizardsmoke Programmer Moderator SOTA Developer

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    Thanks!

    Issue # 61150