Dismiss Notice
This Section is READ ONLY - All Posts Are Archived

[Known]Magic Move anomalies - RF Keep lot move fun

Discussion in 'Release 40 Dev+ Bug Forum' started by Stryker Sparhawk, Mar 23, 2017.

Thread Status:
Not open for further replies.
  1. Stryker Sparhawk

    Stryker Sparhawk Avatar

    Messages:
    2,115
    Likes Received:
    4,770
    Trophy Points:
    153
    Gender:
    Male
    Location:
    Peaks of White Hart
    1. Title: How I lost crowns moving my 5 story shogun house from my snowy mountain template town to my forest01 template town water keep island lot - but still no house appeared.
    2. Reproduction Rate: ran out of crowns.
    3. Blocker? no.
    4. Details: The setup:
    1 x founder keep lot
    1 x 5 story shogun city house
    1 x keep marker placed lot (snowy mountain biome)

    moved it to a forest01a template
    tried placing it on a water keep spot
    gave it the extra land option
    moved the shogun city house (or attempted to) - gave an error which said 'You have encountered an error'
    looks like it ate the 9 crown it would charge me
    1. Steps to Reproduce: see above
    2. User Specs: windows 10 - i5-3570K - 3.4GHz - RAM:20427 - GPU: NVIDIA GeoForce GTX 760
     
  2. Tazar

    Tazar Avatar

    Messages:
    770
    Likes Received:
    1,818
    Trophy Points:
    105
    Gender:
    Male
    Location:
    Dallas Texas
    I ran into the same issue when the magic movers first came out. It seems that the mover only works on the exact same type of lot and a keep lot vs. a keep water-lot are not considered the same thing. I know they are aware of that issue and hopefully can find a solution.

    Bug Entered and submitted for review. Thank you for reporting.
     
  3. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

    Messages:
    6,910
    Likes Received:
    5,863
    Trophy Points:
    153
    We have verified the issue and are aware of the cause. We haven't yet set up the functionality to allow for Land-Based keep lots to be supported on Keep Water Lots with land enabled. That will probably still take some time to setup for functionality, but we have a fix underway to at least prevent it from giving the illusion of functionality and stealing COTO.

    Thank you for the report! The fix will be in an upcoming patch.
     
Thread Status:
Not open for further replies.