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[Known] mesh "wood_burn_high" issue

Discussion in 'Release 40 Bug Forum' started by Violation Clauth, Mar 30, 2017.

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  1. Violation Clauth

    Violation Clauth Avatar

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    3/30/2017 2:07 PM
    Title:
    Reproduction Rate: 4/4 times @ 100%
    Blocker? no
    Details: Occurred going between Vengeance and Ordinis Mortis
    Steps to Reproduce:
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8) System RAM: 32693
    GPU: NVIDIA GeForce GTX 980 Ti GPU RAM: 6102
    SotA.EarlyAccess.Win.64.576.Date.03.29.17
    Area: POT_grassland_metropolis_01_template/Ordinis Mortis
    Area Display Name: Ordinis Mortis
    Loc: (46.0, 44.5, 61.0)


    Message
    =======
    CollisionMeshData couldn't be created because the mesh has been marked as non-accessible. Mesh asset path "" Mesh name "wood_burn_high"

    Time
    ====
    14:02:13.394

    StackTrace
    ==========
     
  2. Serafina

    Serafina Portalarian Emeritus

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    Bug submitted! Thanks! (#43849)
     
    Violation Clauth likes this.
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