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[Known] Ranged: Longbow animations out of sync with arrows fired

Discussion in 'Player Characters, Animations, & Emotes' started by Lord Tachys al`Fahn, Sep 27, 2018.

  1. Lord Tachys al`Fahn

    Lord Tachys al`Fahn Avatar

    Likes Received:
    Trophy Points:
    Northern Illinois
    Reproduction Rate: 100%
    Blocker? no
    Details: While firing arrows from longbows, noticed arrows are actually being fired from the beginning of the animation, and not when the bowstring is being released. This is true for auto attack and triggered skills. This does not impact combat in any noticeable way, and relogging did not change the situation.
    Steps to Reproduce: equip a longbow, take aim and fire.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6820HQ CPU @ 2.70GHz (8) System RAM: 16275
    GPU: NVIDIA Quadro M2000M GPU RAM: 4053
    Area: Novia_R1_City_Soltown
    Area Display Name: Soltown
    Loc: (-32.3, 27.0, -6.6)
    Debug: Tm92aWFfUjFfQ2l0eV9Tb2x0b3dufHwoLTMyLjI4NCwgMjcuMDMxLCAtNi42MTgpfCgwLCAwLjk5OCwgMCwgLTAuMDY5KXwxNjQuNDgzfDIyLjQ4MzcyfDIuODAxOTg1
  2. Bzus

    Bzus Design Lord Moderator SOTA Developer

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    Bug entered. SOTA-62113.

    There's some timing data that's being ignored.

    It's related to if you have free attack enabled or not. There is an underlying bug we are fixing but timing works correctly in one mode but not the other.
    Last edited: Sep 28, 2018