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[Known] Ring of fire VFX acting strange

Discussion in 'Player Characters, Animations, & Emotes' started by Echondas, Jan 18, 2019.

  1. Echondas

    Echondas Bug Brigade – Bug Hunter

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    01/18/2019 20:38
    Title: Ring of Fire VFX Acting Strange
    Reproduction Rate: 1/1
    Blocker? No
    Details: The ring of fire VFX were acting weird - see screenshot
    Steps to Reproduce: Cast ring of fire here
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-6800K CPU @ 3.40GHz (12) System RAM: 32678
    GPU: NVIDIA GeForce GTX 1070 GPU RAM: 8088
    SotA.QA.Win.64.789.Date.01.18.19
    Area: SiegeEncounter_Forest01_Road/Novia_R9_City_Northwood
    Area Display Name: Forest Siege
    Loc: (-31.6, 37.3, -66.2)
    Debug: U2llZ2VFbmNvdW50ZXJfRm9yZXN0MDFfUm9hZHxOb3ZpYV9SOV9DaXR5X05vcnRod29vZHwoLTMxLjU4MSwgMzcuMjU0LCAtNjYuMTk1KXwoMCwgLTAuMjA4LCAwLCAwLjk3OCl8MjkxLjk1OTR8MzMuMzA5ODd8MTAuMzU4ODQ=

    [​IMG]
     
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  2. Jaesun

    Jaesun Avatar

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    Yeah, that and Immolation are using some broken "fire" vfx.
     
  3. BurningToad

    BurningToad SotA Dev Moderator SOTA Developer

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    Thanks for report! This is related to issue 63683
     
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