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[Known]Skeletal Mages in the Skeletal Foothills don't always attack

Discussion in 'Release 38 Dev+ Bug Forum' started by Absolum, Jan 25, 2017.

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  1. Absolum

    Absolum Avatar

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    1/25/2017 9:35 AM
    Title:Skeletal Mages don't alwasys attack.
    Reproduction Rate:
    Blocker?no
    Details:two mages in nearby locations remained on the ground and did not attack. A skeletal archer remained on the ground but did attack.
    Steps to Reproduce:Enter the area and go staight past the obsidiam wolf. The area is first valley you come to up the road on the other side of the valley.
    User Specs:
    OS: Windows 10 (10.0.0) 64bit
    CPU: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz (8) System RAM: 16325
    GPU: AMD Radeon R9 200 Series GPU RAM: 4073
    SotA.EarlyAccess.Win.64.444.Date.01.23.17
    Area: Novia_R1_Forest02_SpectralMines_Exterior
    Area Display Name: Spectral Foothills
    Loc: (-89.6, 60.9, 23.3)
     
  2. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Thank you for the report. We're reviewing thisissue internally now.
     
  3. Attenwood

    Attenwood Portalarian Emeritus Dev Emeritus

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    Submitted: 40365

    Looks like adjustments to Ambush also broke it for other enemies where they believe they can continue to attack you while still in ambush. This effects ranged ambush enemies like the archer and mage skeletons. But should not influence the behavior of the melee ambush enemies like zombies or skeleton warriors.
     
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