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[Known] /visible doesn't hide vfx

Discussion in 'Release 45 QA Bug Forum' started by Alley Oop, Aug 29, 2017.

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  1. Alley Oop

    Alley Oop Bug Hunter Bug Moderator

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    8/29/2017 1:07 AM
    Title: /visible doesn't hide vfx
    Reproduction Rate: 100%
    Blocker? no
    Details: tested on shroud of the avatar, the three dread artifacts, and a crafted miner's helmet
    Steps to Reproduce:
    User Specs:
    OS: Linux 4.9 ManjaroLinux 17.0.2 64bit
    CPU: Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz (4) System RAM: 16001
    GPU: GeForce GTX 970/PCIe/SSE2 GPU RAM: 4096
    SotA.EarlyAccess.QA.Linux.64.544.Date.08.28.17
    Area: POT_forest_metropolis_02_template/Stinging Tree Hollow
    Area Display Name: Stinging Tree Hollow
    Loc: (106.8, 42.7, -66.8)
    Debug: UE9UX2ZvcmVzdF9tZXRyb3BvbGlzXzAyX3RlbXBsYXRlfFN0aW5naW5nIFRyZWUgSG9sbG93fCgxMDYuODQyLCA0Mi42NTksIC02Ni44NDMpfCgwLCAwLjk4NCwgMCwgMC4xNzcpfC02My43MDkwNnwxNS4zMDAzMnwxOA==
     
  2. Serafina

    Serafina Portalarian Emeritus

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    Bug submitted! Thanks! 50140
     
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