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Laying on sloping ground without defying gravity

Discussion in 'Wishlist Requests' started by Toular, Oct 25, 2019.

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  1. Toular

    Toular Avatar

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    Currently if you use the /liedown emote to lay on sloping terrain, the only part of your model that is correctly in contact with the ground is somewhere around the middle of your back. The "downhill" part is levitating and the other half is buried inside the ground. Of course, if that dynamic animation would cause your knees to bend the wrong way, then maybe have the character turn appropriately so it doesn't have to do that. In extreme cases, it could just reject the "liedown".

    This also applies to corpses. If a corpse has to bend the knees or the neck the wrong way, then ... ok, that looks painful.

    Couldn't the client generate a "dynamic" animation that adjusts the bones so that each joint is the appropriate distance about the ground?

    This would make relaxing on a nice quiet hillside much more pleasant. Not to mention just make corpses less ... well ... silly looking.
     
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